Ripten.com writes:
On the first day of release hundreds if not thousands of people who waited patiently for Spore to be released can't take part in the online services because Spore's servers have fallen over according to EA. This results in the game being unable to verify the game's activation code which in turn results in online privileges being removed.
IGN reports: "IGN will post its Spore review at 12:01am, Pacific Daylight Time, Thursday, or basically tonight. So come back then to find out what we think about the highly-awaited game from EA and Maxis. In fact, all you have to do is refresh this very story at a minute after midnight to read the review."
Apparently, the Mac version of EA's Spore will require both OS X Leopard, and an Intel chip. While that isn't that bad, if it were Microsoft doing the same with Vista all hell would break loose. Fortunately, Spore is available for both XP and Vista on the Windows platform. Spore is coming out on September 7 on both platforms in the US.
After news of Spore breaking the street date in Australia, we hear that Spore has already been cracked by a group called "RELOADED" despite it's use of SecuROM, the anti-pirating software. (the same one used in BioShock) There are currently over 10,000 people downloading the game on just one public torrent tracker. All this 4 days before the game even comes out in North America.
GamesIndustry.biz writes: "Lazard Capital Markets senior VP, Colin Sebastian, has stated his belief that September will be an important month for Electronic Arts, as it releases two key long-awaited titles - Spore, which he expects to sell 2 million units in the US, and Warhammer Online, which he's anticipated around 650,000 sign-ups for in that territory.
via Aeropause
EA's just confirmed that Will Wright's to appear on Oxford Street tomorrow for a surprise Q&A session with fans.
The Spore street date has been broken. The game was due to launch on September 7th in the US, and September 4th in Australia, however EB Games Australia are already selling the title nationwide. This is both the regular and Galactic Edition.
Creating life forms from scratch is only a piece of the final game, which allows players to go from squirming singled-cell organism to fully fledged space-dwelling civilization. Published by Electronic Arts and developed by Wright's Emeryville, Calif.-based studio Maxis, "Spore" takes a microscopic look at players' choices and their repercussions.
An Australian user of the Facepunch Studios Forums managed to snag a copy of Spore almost a week before the US gets it.
Kotaku Writes:
TVGB: "…monsters. I got you there, didn't I? Finally thought you were going to get the inside scoop on Will Wright's wang. Well no such luck (or misfortune, depending on how you look at these things). This little story is all about the legendary game maker's opinions on the more sordid creatures that were created with the Spore Creature Creator. As you have probably seen all over the web people took the chance to create some very, ummm, special looking creatures with the game. Does this offend Mr. Wright? Not a chance."
Will Wright is not offended by the explicit monsters some folks have created using his evolution simulator, no matter which private parts they may resemble. In fact, Wright said he's been impressed with the indecent beasts spawned by a slimmed-down edition of "Spore," his much-anticipated but difficult-to-describe game.
After an award winning showcase of titles at E3 in July, Electronic Arts today announced its product line up for the Leipzig Games Convention. EA will demonstrate the innovation and creativity of its portfolio for seasoned gamers and newcomers alike, as it leads the way with great interactive entertainment offerings for broad consumer tastes this year. On show in Leipzig are Europe's best selling franchises and consumer favourites like FIFA, Need For Speed, The Sims and Harry Potter, a wide range of casual and family titles for Nintendo platforms including LITTLEST PET SHOP, Boogie SuperStar, Zubo and MONOPOLY, brand new IP like SimAnimals, Mirror's Edge, Dead Space...
Destructoid writes: "The British Board of Film Classification have thoroughly laid down the law on Will Wright's upcoming game of creature modification and evolution, Spore. The BBFC, which also rates some videogames, have decided that the ostensibly mild violence and the reference of a small alien species as "little buggers" is enough to warrant a PG rating. The rating means that there is a possibility that the game could "disturb" any child under eight-years-old. As to the reference, here is the BBFC's comment on the matter.
Gamedaily.biz writes: "No disrespect to our previous 10 Questions luminaries, but this just might be our best candidate yet. This is your opportunity to ask Will Wright - send us your questions now!
Spore executive producer Lucy Bradshaw has ruled out a demo for Maxis' upcoming "Sim Everything", but has confirmed plans for expansions.