Quantcast

Spider-Man: Web of Shadows


And what a tangled web it is

The saddest part about Spider-Man: Web of Shadows is that the only people willing to endure such a sloppy port are hard-core Spider-Man fans - the same group to whom the plot will make the least sense. At least the developer got one essential component right: web swinging is the most enjoyable aspect of the game, even if you’re swinging in an extremely bland open-world version of New York City.

You swing about busting thugs, the Kingpin’s generic techno-troopers, and the occasional supervillain until an alien symbiote takeover has you battling legions of zombie-type things. Combat gets repetitive quickly (credit terrible mission designs that have you using the same move 20 times in a row), though once you’ve unlocked the skill tree things liven up a bit. You can also switch from Spidey’s standard red and blue suit to the black one at the push of a button, which gives you access to an alternate set of moves. Combat animations are an exception to the game’s not-so-hot graphics - Spidey moves exactly as he should.

At key points in the story you’re given the option to take a good or evil route; the decision actually does have some impact on the story, even if the evil path seems wildly out of character for Spider-Man. (Speaking of, what’s with this horribly miscast voice actor?) Those moments are often preceded by interactive scripted events that seem to ignore your key presses half the time, and if you fail at any point, you’re forced to start the whole interminable sequence from the beginning, including unskippable cutscenes.

Other lows include an appallingly clumsy menu system (that’s no picnic on a gamepad either), devastating framerate slowdowns any time fire or water (from broken fire hydrants) are on the screen, as well as mission and graphics glitches that appear throughout, making Web of Shadows difficult to recommend to even the true believers.

PC Gamer scores games on a percentage scale, which is rounded to the closest whole number to determine the GamesRadar score.

PCG Final Verdict: 48% (tolerable)

Nov 19, 2008

You'll love
  • Enjoyable web swinging
  • Skill tree livens things up
  • Nice combat animations
You'll hate
  • Bland open world
  • Combat gets repetitive
  • Buggy, shoddy PC port

 
3 Comments
Order Comments: Newest First | Oldest First
RadianTrild  - 1 year 3 months ago 
DO NOT BUY FOR PC IT IS THE PLANETS WORST DEAL. SO MANY GLITCHES IT IS UNBEARABLE. DO NOT BUY, DO NOT RENT, IF YOU ALREADY HAVE IT CONGRATULATIONS YOU JUST BOUGHT A REALLY EXPENSIVE FRISBEE BECAUSE THAT IS ALL IT IS GOOD FOR!!!!!!!
acid4twizzle  - 1 year 3 months ago 
Dan is 95% correct. I am a huge Spidey fan and a bigger Spidey video game fan. I wanted this the second I saw commercials for it. It is the least challenging, buggiest game I have ever played. I did enjoy the story and the gameplay wasn't as monotonous as he thought, but some might think the same as Dan. All in all this game just needed more work before its release. They did develop a patch for PC(which i have), but it takes away all the stuff that makes the game cool, explosions, water, symbiote SFX, and web SFX. i was only slightly disappointed, but only because I am a huge Spidey fan. I sat through Spiderman 3 if that says anything.
bountyhunter  - 1 year 3 months ago 
terrible game.

can't believe i've wasted my money on this one.
This video player requires Flash 9 Player or later. Please download the latest Flash Player.
The Knowledge
Spider-Man: Web of Shadows
Spider-Man: Web of Shadows

Genre: Action
Release date: Oct 21, 2008
Published by: Activision
Developed by: Shaba
Franchise: Spider-man
Min system requirements: 3GHz Core 2 Duo CPU, 1GB RAM (2GB Vista), Geforce 7900/Radeon X1900 videocard, 8GB HD
Recommended system: 2GB RAM, GeForce 8800GT/Radeon 3870 videocard
Multiplayer Modes:
Offline
1 player SOLO
5 SO-SO
Read the review
Latest Articles About This Game
And what a tangled web it is
PC Review  -  Nov 20, 2008