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Sins of a Solar Empire


It's almost as much fun as other kinds of sinning

Sins is a thinking person’s game, and not for the impatient. Because battles play out over minutes, not seconds, so you have plenty of time to consider how to tactically turn the tide in your favor. For example, massive capital ships, the workhorses of your fleet, level up with experience and gain power and new abilities. Keep them alive, and you’ll defeat a player who treats them as disposable. Other 4X elements, like trade and culture, can enhance your economy and allow you to build enough ships to overwhelm your enemies.

It’s not easy to manage a vast territory, but the zooming interface, which allows you to smoothly scroll from a single fighter all the way out to a multi-solar system view, enables you to easily navigate.

One thing you do need to be prepared for when starting a round of Sins is the extreme length of the games. While there is a game speed adjustor, don’t expect any game to last less than one hour—and with 10 players, you will be extremely grateful that the save game system allows you to come back to a multiplayer game after you’ve gotten some sleep.

With most RTS games shifting towards fast action at the expense of real strategy, it would be an unforgivable sin for a strategy fan to pass by this game on the shelf and not pick it up.

Feb 8, 2008

You'll love
  • Epic space battles
  • Bribing pirates to attack enemies
  • Strategic gameplay
You'll hate
  • Extremely long games
  • Steeper-than-average learning curve
  • Lack of a single-player story campaign

 
4 Comments
Order Comments: Newest First | Oldest First
blammm  - 1 year 8 days ago 
I don't understand why everyone likes this game so much.

There is no real depth to this game. Beat it on the second try and uninstalled it.

More of an endurance contest than an enjoyable way to pass time. I say this as a strategy game fan who likes longer, more paced games..
Empyrean  - 1 year 4 days ago 
@blamm: "Beat it on the second try " Yeah..and I suppose you choose the smallest map :P
EvilCheerio  - 10 months 22 days ago 
@blamm, i don't even know what to say if you think theres no depth to this game, if this game isn't deep all other games must be hills they're so shallow, maybe mountains in some cases
Frostyman  - 7 months 10 days ago 
@blamm Thats like saying that child-focused games are too childish.

Besides, if you were looking for depth, go play an RPG.
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The Knowledge

Sins of a Solar Empire

Genre: Strategy
Expected release date: February 2008
Published by: Stardock
Developed by: Ironclad
Min system requirements: 1.8GHz CPU, 512MB RAM (1GB for Vista), 128MB video card, 3GB HD space
Recommended system: 2.2GHz Dual-core CPU, 1GB RAM (2GB for Vista), 256MB video card
Multiplayer Modes:
Offline
10 player VS
2 player CO-OP
Online
10 player VS
9 AWESOME
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