The core game of resource harvesting and soldier herding feels familiar, but it's very well executed. Soldiers will automatically group with like units, giving you stronger formations. The fact that all of this takes place in what could be the prettiest RTS on the market today helps to alleviate the stalled sense of expectation. (The less said about the disappointing story-based campaigns the better.)
Ultimately, Rise & Fall is about pretty units killing each other in a beautifully drawn environment and little more. It's a good strategy skirmish, but it falls short of eternal glory.













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