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Rise & Fall: Civilizations at War


This RTS has its ups and downs too

The core game of resource harvesting and soldier herding feels familiar, but it's very well executed. Soldiers will automatically group with like units, giving you stronger formations. The fact that all of this takes place in what could be the prettiest RTS on the market today helps to alleviate the stalled sense of expectation. (The less said about the disappointing story-based campaigns the better.)

Ultimately, Rise & Fall is about pretty units killing each other in a beautifully drawn environment and little more. It's a good strategy skirmish, but it falls short of eternal glory.

You'll love
  • Graphics worthy of a historical epic
  • Taking charge of a hero
  • Mega-sized armies
You'll hate
  • The lackluster story campaign
  • The slow start
  • You've seen a lot of this before

 
1 Comment
Order Comments: Newest First | Oldest First
noobeater  - 2 months 26 days ago 
probs the best strategy game iv played tho soe time ago...wayyy better then age of empires of anything else
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The Knowledge
Rise & Fall: Civilizations at War
Rise & Fall: Civilizations at War

Genre: Strategy
Release date: Jun 13, 2006
Published by: Midway
Developed by: Midway
Min system requirements: P4 2.8GHz or equivalent, 1GB RAM, 3.0GB HD space, 256MB DirectX 9.0c video card
Features: P4 1.5GHz or equivalent, 512MB RAM, 3.0GB HD space, 64MB DirectX 9.0c video card
Multiplayer Modes:
Offline
8 player VS
1 player SOLO
Online
8 player VS
8 player CO-OP