The key to streamlining a concept is knowing when to stop hacking at it. Sacraboar has stripped too much from the RTS template, to the detriment of its one-on-one capture the flag action.
Two opponents face off over a symmetrical map, each of their bases stocked with a castle (for troop spawning), a power station (they speed up construction) and a pig (your bacon flavored flag).
Sacred 2: Fallen Angel is epic in pretty much every sense of the word. For instance, it has a power metal theme song, penned by Teutonic veterans Blind Guardian. The terrain measures an impressive 22 square miles, there are 200 character levels to attain and the number of quests approaches 500 or so. The question is whether you will stick around long enough to really get to grips with the game’s impressive array of content.
Often, an unremarkable game can inspire the most conversation. Though a score of 8 was the height of our passion for Dawn of War: Soulstorm, we spent drunken, ranting hours discussing it. How, we asked, can an RTS come up with a truly satisfying metagame to link its single-player skirmishes together?Even if it’s got a bucket load of its own problems, MMORTS Saga is a fascinating answer to that question.
From the setting to the gameplay, Saints Row 2 borrows quite a bit from Grand Theft Auto - but it’s not “just another” clone. In fact, on the Xbox, the Saints Row series is probably the best-received of the many open-world carjacking crime-spree games attempting to copy GTA’s successful formula, and Saints Row 2 maintains that reputation with its fast action and goofy humor.
One of the problems with describing things that happen in Saints Row the Third is that everything you write just starts to sound like a demented Mad Lib. The green man in the gimp suit hit the luchador gang member in the crotch with an anime squid cannon. And we swear we’re not making any of that up.
Zombies can improve anything - anything - and the Sam & Max series is no exception. As the second season's third episode opens, the walking dead have swarmed Sam and Max's run-down neighborhood - and strangely, that's a good thing. Frankly, the addition of a few shambling corpses makes the place livelier than it's ever been, threat of brain-eating or no.