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  • We got a raw deal from Halo. Where there should have been wonder there has been disappointment. Where there should have been one of the greatest PC games of all time, there has been a moderately entertaining shooter. You might recall that there was a time before the Xbox, a time when Halo seemed like the savior of FPS gaming on the PC: beautiful, vehicular space-war with burning energy weapons, roaring vehicles, proudly chromed aliens, all wrapped up within a mysterious ring-world sci-fi
  • It’s a genuine shame that we’ve been so disappointed by Hammerfight. It’s a 2D fighting game, the fighting being between Central Asian cultures of warring helicopter and balloon tribes, who fight using buzz-saws and pendulum-weapons that swing beneath their craft.

  • It takes less than ten seconds for Hard Reset to define the kind of shooter it truly is. There is no crouching, no cover, and no reloading. It has exactly two guns; one of 'em is an energy gun that shoots lightning-lasers, and the other is a rifle whose targeting reticule is always red. If the terms of its gameplay don't paint a clear enough picture, we'll spell it out: Hard Reset doesn't care about anything other than killing everything... 

  • You know, we’re sure there must be a decent RPG buried in here somewhere. We think it’s at the bottom, underneath these socks, the incredibly ropey engine, some old school reports, and the amusingly broken dialogue. Hold this useless mini-map for us, and we’ll move the absolutely terrible horse riding to one side. There it is. Can you see it, poking out between the confused voice acting and needlessly fixed camera angle?

  • You’re a tough police chief working the Bayport area. You’ve spent years on the force, honing your investigative skills and enforcing the law. Imagine your delight when a couple of motorbike riding, spoiled rich kids decide to ‘help out’ on your latest case. You’d probably wish they stuck to stuffing their noses with coke and running over hobos.

  • Regularly described as “grand strategy,” Hearts of Iron III is certainly not “diet” strategy - It’s not even “super-size” strategy – it’s full on ‘ask the manager to see the 'special stuff' under the counter’ strategy. Taking control of virtually any nation on the planet, it’s your job to guide your people through the turbulent years of 1936-1948.

  • Typically, we here at GamesRadar want to root for those underdog budget games that manage to make it to retail with all the other big boys in the industry. So you have to believe us when we say that we take absolutely no pleasure in tearing apart games like Heavy Fire: Afghanistan...

  • Oct 31, 2007 Theres a grand, almost royal disappointment lurking at the heart of Hellgate. Its a disappointment wrought from the strange collage of game styles its inspired by. Its both a fast-paced first-person shooter recalling Half-Life and Call of Duty, and a simple action-RPG like Diablo. On paper this could, and should, be one of the great addictive pleasures of our time - an engrossing treadmill of leveling up and upgrading your weapons, skills and items, mixed with the violence and
  • We were excited by Heroes of Annihilated Empires E3 trailer - which teased us with a brief shot of screaming fighter jets after showing waves of elves and undead crashing against each other - suggesting a refreshing mix of science fiction and high fantasy where modern planes and rifle toting marines might do battle with dragons and elven archers. Unfortunately, it looks like youll have to wait for the sequels to see these sorts of scenarios as HoAE (the first entry in developer, GSC Game
  • Standing on top of a creaking stack of Might and Magic games, Heroes of Might and Magic V hoists the entire strategy franchise straight overhead. Previously a simple 2D isometric game, this lavishly produced sequel drenches the series in three-dimensional splendor, while remaining faithful to the turn-based gameplay that spawned it. The lion's share of the game consists of six intertwined single-player campaigns that highlight the six factions - each lasting scores of hours. As the title would

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