We have a lot of favourite bits from Strike Force. That must mean it's quite good.
History would suggest otherwise. Previous conversions of 2D strategy games to 3D action games have not been pretty. Converting the sedate, point-and-click puzzles of the previous Commandos games to FPS is a dangerous business.
The 2D games were about sneaking through German encampments with a team of rugged specialists. Each had a specific role: the Sniper sniped, the Green Beret slit the throats of baddies and
While we'd like to be able to say that there's never been a better time to try EVE Online, we can't. The truth is that if you're going to try EVE Online, you should do so right now, because it's hard to say how long it's going to be this good.
Red Moon Rising is the latest large, free expansion for starship MMO EVE. While other games provide new realms, new lands or new dungeons, EVE is becoming more detailed. Developer CCP claims it's growing 'inwards'. It created a galaxy and all the
Why did Rhyll, Blackpool, and Stoke-on-Trent, all post-industrial blackspots, invest in wet and wild water parks?
Maybe the Soaked expansion for RollerCoaster Tycoon: 3 (you'll need the original game) holds a clue.
In it, you build monstrous body slides, over-sized swimming pools and cartoon log-flumes for the paying visitors to your expensive theme parks.
Water, in Soaked, is fluid cash. Every guest to your new swimming pool pays an entry fee - for which they're granted access to the pool
A quick flashbang takes care of the only guard, the locks are defeated in a matter of seconds, and any chance of mistaken identity is instantly washed away by the wallpaper - hundreds of newspaper clippings of recent college disappearances pasted up around empty cans of petrol and booby traps.
In the final room, a terrified girl rolls on the ground, her hands tied, her face covered by an eyeless white mask that dangles down from the ceiling. One last door opens into the killer's underground
Only the fittest can survive when it comes to PC football action, which is why the genre is now a game of two halves featuring EA's FIFA and Konami's Pro Evolution Soccer.
Over the years the annual Christmas derbies between the two have become increasingly tense, with the former slowly evolving to mimic PES, the perennial champion. So what's the score this season?
Certainly PES retains the upper hand against an ever-improving FIFA with an instalment that's slightly less accessible but even
The date's going well. Both of us want to get a photo taken, so we cram into the booth - at which point the option to have Whoopee, the Sims colloquialism for making the beast with two backs, comes up.
Sex in a photo booth? It's got to be worth a try. Sadly, my date thinks this a little too forward, and kicks me out. Whereupon another crush, who's passing by, notices I'm with someone else, storms over and slaps me silly.
With The Sims 2 Nightlife (or Sims Slutting About, as it should probably
Fiddly, obscure and as ugly as mashed offal. But look closer and Battleground Europe is deep, wide, complex and an overlooked attempt to create a massively multiplayer World War II game.
Pulling together soldier sim, tank sim and flight sim in a grand conflict, its played over weeks and months in a single, authentic theatre of war. And you might say that its only as pretty as it needs to be.
But does it deserve your money? Thats hard to answer, since the reality of this game is far from what
In the ideal world, the perfect prison-break game would involve a high-security slammer solely for highly dangerous rogue Christina Aguilera clones, Britney as the butch-yet-golden-hearted warden, and enforced communal showers. It would be a game where you broke into prison, naturally.
The Chronicles Of Riddick: Escape From Butcher Bay is, however, like most prison games, a game about breaking out of prison. It's also the prequel to Vin Diesel flick Pitch Black and sequel, The Chronicles Of
Blasting the bulwarks off a medieval galleon using modern guided missiles seems strange at first, not to mention hideously one-sided. But if you've ever enjoyed pitting ants against a kettle, then you'll soon come to embrace the amusing inequalities of Empire Earth II.
From sticks and stones, to phalanx and arrows, to tactical lasers and the dreaded nuke, this game will take you on a crushing march through the history of warfare.
Taking the thematic thrust of Civilization, and wrapping it in
Here's how to win favour with us. Right at the beginning of this adventure, our character, a young Egyptian guy called Assil, has been captured by criminals, who are threatening to kill him. Dialogue choices appear, varying on the theme of pleading required, except for one, right at the bottom: "First I'd like to know, can you die in this game?"
One of the thieves pauses, considers, and replies, "Well, the developer has taken his inspiration from games in the classical adventure games vein.