Ever looked at all of creation and said to yourself, “I could do better than that”? Nows your chance. As a god in Black & White 2, youre charged with leading the “Greek” people back to glory after theyre nearly destroyed by an “Aztec” attack. This means managing literally hundreds of villagers who eat, sleep, work and yes, even love.
But what kind of god are you? A benevolent god wins by building a city so impressive that all the villagers in the land come
Thursday 30 March 2006
The format here will be more than familiar to anyone who's dabbled in football management gaming before. Screens of text and numbers cover everything from team sheets to league tables.
As ever, the action breaks down into the short-term fun of deciding upon tactics and watching your team play, the longer term challenge of steering your side through the ups and downs of a season, and your overarching mission of building a dynasty.
Let's face it, we all know what a
You'll see a lot of words used to describe massively multiplayer online role-playing games, including "addictive," "immersive" and "expensive." But rarely are they as unapologetically social as Dungeons & Dragons Online: Stormreach, publisher Atari's long-awaited take on the first RPG ever. Because if you don't play nice with the other kids in D&DO, you're dead.
If you're the type that likes to play MMOs solo, you'll utterly loathe this one. After a mere handful of solitary training missions,
For long-time fans of the series, Command & Conquer: The First Decade is a bit of slap to the side of the ol' noggin that does little to drum up excitement for the next ten years. However, if C&C is new to you, TFD represents a solid value - providing you can run the games, that is.
TFD bundles every C&C game released to date on a single DVD, sans the forgettable Sole Survivor. That's nothing to cry about as Survivor was online-only and the real only clear stinker in the history of the series.
As the old saying goes: if it aint broke, dont fix it. Well screw you, old saying. Civilization was by no means broken, but the fourth version of this seminal, "you're the boss of humanity" simulation fixes it up in a whole host of ways without messing up what made the others so much fun.
Like its predecessors, Civilization IV begins thousands of years ago, at the dawn of humankind. You take control of one small group of nomadic tribesmen, which you must mold into a mighty civilization that
The original Dungeon Siege earned kudos for being a fast-paced, action-oriented role-playing game. Taking its cue from the Diablo series, Dungeon Siege focused more on chaotic, white-knuckled hack 'n' slash combat than on deciding how many points to add to your character's intelligence. Dungeon Siege II doesn't fall far from the tree in terms of how it plays, but doesn't make too many great leaps either.
Once again set in the fantasy world of Aranna, you begin life as a humble soldier who
Quick - name a game with an elf in it. If youre an online RPG fan, its not hard. Yet for all the success of fantasy-themed games like World of Warcraft, EverQuest II and Dark Age of Camelot, theres precious little out there for people who didnt grow up with a Lord of the Rings fetish. Thats where City of Heroes steps in to save the day for any gamer whos spent more time with Teen Titans than Tolkien.
Instead of donning gauntlets and slaying dragons, City of Heroes lets you slip into spandex
You can have too much of a good thing? What nonsense. Money, cake, sex, houses, cars: you find us someone who has too many of these things, and we'll show you a happy guy. But here's something you can have too much of: generic real-time strategy games. Since Age of Empires, new games and sequels alike have hopped on that bandwagon, waging their myriad wars in a way that makes you realize that history really is just deja vu all over again.
Empire Earth II was a hidden gem. Playing like the
The original Age of Empires sold a gazillion copies by ushering in the idea of epochs in real-time strategy games (where you slowly move your civilization through a series of technological ages). Since then, Age of Mythology and Age of Empires II each offered incremental changes, and Age of Empires III keeps the streak alive. That's both good and bad: the gameplay is accessible, easy to learn and very polished, but too often Age III has a "been there, done that" feeling.
EverQuest II's second expansion, Kingdom of Sky, dishes out the tasty morsels we've been dying for in Sony's online fantasy role-playing game. Badass new armor models - with the burly stats to back them up - are yours if you can slay some of the deadliest monsters yet. Creepy man-sized insects, intricately designed aviaks, and killer carnivorous plants are among the treats that will grudgingly succumb to your impending killing spree.
A majestic teleportation spire will transport you to the