Shadowrun Returns marks the return of the classic franchise, but is it one you’ll want to revisit with open arms? Find out in our review…
Rock is supposed to be about wild music, groupies and snorting your Dads ashes like grade-A Colombian. Playing as a punk wannabe in Rising Star, its become about agonizing over the price of a decent microphone and playing match games with tiny instruments to boost your songwriting skills.
Once youve chosen your home town, band name and music style, time is split between doing odd jobs, performing gigs and buying accessories. Rising Star shows real ambition in its mix of time management and
Shank was a downloadable revelation when it dropped nearly 18 months ago. Combining the crisp cel-shaded animation of 16-bit era classics like Disney's Aladdin with the gut-wrenching ultraviolence of the last Rambo movie, it charmed the hell out of gamers. How does its sequel stack up? Funny you ask that...
Shattered Horizon is, at the very least, unique in concept: a sci-fi multiplayer shooter where the entire game takes place in zero gravity a couple of hundred miles above the Earth among the detritus of the space program. You’re given the freedom to move in any direction, and you fight other astronauts in the remnants of the International Space Station and what remains of the moon.
Clear Crown Studios promises a revolution in real-time space strategy games with Shattered Suns, but doesn’t explain how double-right-clicking to move your units is supposed to make combat any more interesting. This still feels as badly paced and difficult to control as any other poorly made space RTS.
There was a time when sims werent made by specialists, they were made by jack-of-all-genres like Warren Spector and Sid Meier. They might not have had encyclopedic knowledge or a vast respect for realism, but the imagination, flair and sense of fun they brought to their aerial creations was
Superhero crossovers always disappoint fans, managing to alter each series’ winning formula enough to create a watered-down mess. In this sad tradition, we now have The Adventure Company’s latest point-and-click adventure game, Sherlock Holmes: Nemesis. You guide the iconic detective and his assistant, Dr. Watson, as they attempt to stop the infamous French thief, Arsene Lupin, from stealing several priceless British
Take a look at the Penumbra tech demo from indie developers, Frictional Games. Its taken many of the important principles of the old-fashioned adventure, and applied them to a 3D, first-person world, with all the lighting fancies and finely balanced physics you could hope for. In other news, Sherlock Holmes: The Awakened has taken an old-fashioned adventure, and crammed it into a 3D, first-person world, with, er, some lights, and otherworldly physics, for seemingly no reason. Funny thing,
ShootMania Storm doesn’t offer fancy weapons or features today’s FPS games offer, so is it a shooter you’d want to play? Find out in our review…
Just when you think you can't get enough massively multiplayer online RPGs, or that you've seen it all, Shot-Online comes out and shakes things up. Well... sort of. The objective, just like the other MMORPG's, is raising your levels. And instead of slaughtering monsters over and over and over, Shot-Online gives you a different kind of grind: putting. That's right, swinging the club and having the ball land neatly in the sand might boost up your statistics. OK, so the concept is a little silly,