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  • A revisit to that most serious of Sam’s sequel spectaculars is a more worthwhile enterprise than it was initially, simply because effort has been put into making it more than just a re-skin job. This time, there’s a host of new features to add a little spice to the frenzied monster slaughter staple...

  • How much time and money are you willing to lose in order for a game to sell your own nostalgia back to you? If your answer was anywhere above an hour and five dollars, then you’re in luck! Serious Sam: The Random Encounter will cost you exactly that. Even so, you still may wish to...

  • The Settlers: Loads of Really Long, Complicated Paths to Building Even a Single Damn Thing, more like. The latest update to the real-time strategy/city builder series that makes gentlemen of a certain age turn misty-eyed and start muttering about Amigas is a ferociously complicated affair.

  • Sept 28, 2007 Weve all built a few towns in our lives. Some of us build towns in order to test our resource management skills. Other people build towns called Bumland and drop Godzilla-esque monsters on the Fire Department. Were one of the latter folk, but the sixth Settlers game coaxed us effortlessly into the first camp. Youll know the score, because its an old one; deal with two primary resources (wood and stone, for buildings) then place the right buildings in the right places and watch
  • You may feel like you’ve played Seven Kingdoms: Conquest before - except that you actually enjoyed it the first time. This relaunch of the Seven Kingdoms series tramples on the good name of the original franchise and poorly imitates games that came out 10 years ago. If you took the Civilization series, the Age of Empires games, and WarCraft III, rolled them into a ball and then dipped it in bile, you’d get this terrible, terrible

  • Despite sounding like some strange cross-section between Splinter Cell and a farming and/or cult simulator, Shadow Harvest: Phantom Ops is a fitting name. See, like an actual harvest, Phantom Ops is an absolute chore. It's like someone walked in on a bunch of gamers joking about everything that's wrong with modern shooters, took it all seriously, and then decided to toss it in a blender along with all of society's greatest ills. We wish we were joking. Phantom Ops is all at once horribly paced, buggy, ugly, archaic, stifflingly linear, confusing, and laughably cliched. Honestly, that should be enough to send you fleeing back into any other videogame's comparatively warm embrace, but if you really want to dive into the hideous bowels of this horrible mess, read on...

  • Dec 17, 2007 The very mention of the words “space” and “shooter” can often make the average games journalist imagine numbers below 2 while he thumbs through a thesaurus for words like “awful.” The kicker is occasionally we get blindsided by a game thats good, and we have to take a few minutes to still our hearts. Shadowgrounds Survivor, which can only be purchased and downloaded through Steam, is the sequel to a distinctly average nearly top-down shooter,
  • Rock is supposed to be about wild music, groupies and snorting your Dads ashes like grade-A Colombian. Playing as a punk wannabe in Rising Star, its become about agonizing over the price of a decent microphone and playing match games with tiny instruments to boost your songwriting skills. Once youve chosen your home town, band name and music style, time is split between doing odd jobs, performing gigs and buying accessories. Rising Star shows real ambition in its mix of time management and
  • Shank was a downloadable revelation when it dropped nearly 18 months ago. Combining the crisp cel-shaded animation of 16-bit era classics like Disney's Aladdin with the gut-wrenching ultraviolence of the last Rambo movie, it charmed the hell out of gamers. How does its sequel stack up? Funny you ask that...

  • Shattered Horizon is, at the very least, unique in concept: a sci-fi multiplayer shooter where the entire game takes place in zero gravity a couple of hundred miles above the Earth among the detritus of the space program. You’re given the freedom to move in any direction, and you fight other astronauts in the remnants of the International Space Station and what remains of the moon.


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