In the ideal world, the perfect prison-break game would involve a high-security slammer solely for highly dangerous rogue Christina Aguilera clones, Britney as the butch-yet-golden-hearted warden, and enforced communal showers. It would be a game where you broke into prison, naturally.
The Chronicles Of Riddick: Escape From Butcher Bay is, however, like most prison games, a game about breaking out of prison. It's also the prequel to Vin Diesel flick Pitch Black and sequel, The Chronicles Of
Part of us hoped that Circus Empire was some kind of steampunk fantasia where someone managed to weaponise Barnum & Bailey’s circus in the 1800s, which then carved out a dominion in North America before taking on the might of Her Majesty Victoria’s forces. It’s Carny-carnage! Alas, it was not to be. The devs have taken the more traditional management route.
Like a tramp thrusting his crotch at you while singing Katy Perry, Cities XL makes a bad first impression. It’s a real-time city-builder that has the management of Civilization and the presentation of a Crayola-penned Watchmen. This doesn’t mean it isn’t fun; it’s just hard to sink the initial hours into.
The original City Life distinguished itself from other town management games with its class structure. From the Have-nots to the Elites, each neighbourhood had to be delicately balanced, keeping the rich and the poor apart to prevent social unrest, while providing adequately for all. And now it’s back, repackaged with a collection of new scenarios.In a way familiar to anyone who’s played SimCity, you begin with a plot of land, and
Quick - name a game with an elf in it. If youre an online RPG fan, its not hard. Yet for all the success of fantasy-themed games like World of Warcraft, EverQuest II and Dark Age of Camelot, theres precious little out there for people who didnt grow up with a Lord of the Rings fetish. Thats where City of Heroes steps in to save the day for any gamer whos spent more time with Teen Titans than Tolkien.
Instead of donning gauntlets and slaying dragons, City of Heroes lets you slip into spandex
The good guys have had their day - now it's evil's turn. But as the dark shadow to the popular massively multiplayer online superhero RPG City of Heroes, NC Soft's City of Villains feels very familiar but only slightly sinister.
Like its less evil twin, City of Villains drops players into Paragon City, a metropolis ravaged by crime. Street gangs, giant snakes, and mutated corpses roam the streets, looking for their next victims. The good guys are here too - spandex-clad Longbow operatives
In many ways, CivCity: Rome feels like a throwback to SimCity 2000 or Caesar II, two classics of the city-building genre. Trouble is, both those games are from 1995, making CC:R feel ancient in more ways than one.
The good news is that, if you have experience with this style of city-building game, you can dive in and start playing with nary a glance at the manual. However, mastering the art of city management is another matter, as the game and its documentation do little to help you figure out
As the old saying goes: if it aint broke, dont fix it. Well screw you, old saying. Civilization was by no means broken, but the fourth version of this seminal, "you're the boss of humanity" simulation fixes it up in a whole host of ways without messing up what made the others so much fun.
Like its predecessors, Civilization IV begins thousands of years ago, at the dawn of humankind. You take control of one small group of nomadic tribesmen, which you must mold into a mighty civilization that
Civs militarist bent is clearly something that troubles Firaxis - Civ IVs religion and culture are obvious attempts to fashion new ways to play, rather than using new tech merely as an adjunct to an arms race. With BtS, theyve sought to address this and other issues that could be seen to mar the Civ IV experience - such as the weakness of sea and coastal power, and the relative stasis of late play compared to the discoveries and expansion of early play. How theyve tried to do this is by
Okay, somebody's gotta say it: Civilization IV was wimpy. Sure, it was a fantastic, addictive wimpy that had us playing till the crack of dawn for weeks. But there was something girly about a strategy game where you could build macemen, tanks and even nukes, yet not get the most out of them because defense bonuses made all-out warfare suicidal.
Say goodbye to this problem in Warlords. This expansion pack replaces cultural, space-race and those other goddamn hippie victory conditions with