The original Line Rider was one of those perfect, free PC games that you could understand in seconds and play it for hours. You just drew a line - including bumps, jumps, and even loops - and watched as your little sledder launched himself down it, hopefully safely. Line Rider 2: Unbound takes that same premise and adds in better graphics, a story, and a price tag. Is it worth it?The answer to that question is: Probably.
Wandering in the lands of massively-multiplayer online worlds as often as we have, we always knew this day would come eventually. Nevertheless, Lineage II: The Chaotic Throne takes the prize for making us actually do it. In the course of playing, we actually sat down and worked out exactly how many of a certain opponent we needed to kill to get to the next level. Why? Because we knew that would be all we would be doing until we reached that
You should buy Little Inferno, available on the Wii U and PC, but we really can't tell you why without spoiling what makes it so special. So, just trust us, alright? No? Not enough? Fine. Here's a review, but make sure to read it all before tossing it in the fire...
Aug 23, 2007
For a long while after Diablo II, the action-RPG genre was remarkably quiet, save for the Dungeon Siege series. Then Titan Quest was released, and since then it's seen a bit of a revival, with titles of varying quality being announced. Loki's jump into the arena is noticeable thanks to its mythological settings. Of course, Titan Quest beat it to the post on that score, but Loki does at least provide some refreshing alternatives.
Your setting is dictated by your choice of
Rarely does a game feel this frustrating. Here's an example: my Rohirrim archer cavalry are piling arrow after arrow into Mordor's dark towers. They sit out of range, laughing to themselves at impotent orcs cut down as the fortifications crumble. Right click, move on to attack the next. Without warning my men rush in to the fray, disobeying my direct orders. They're cut down instantly. Their corpses left to rot in Middle-Earth's mud. Or try this, an early level: the Rohirrim are on the attack
A glut of real-time strategy. A surfeit. A plethora even. Thats what 2006 feels like: one crispy, creamy confectionary after another. Well brace yourselves, here comes another, shining the light of Elendil onto an original that hardly needed it. Rise of the Witch-king is such an all-around quality follow-up to this springs The Battle for Middle-earth II that if you missed the original release, the expansion is all the reason youll need to pick up
Launching an MMO expansion pack in the same month as Blizzard may seem like madness, but Lord of the Rings Online has a huge user base, well-defined and even innovative MMO mechanics, and the world’s best known fantasy world. There are vast swathes of people living in the Shire and loving it.
Setting an MMORPG in J.R.R. Tolkien's Middle-earth seems like a blessing and a curse: on the one hand, the meticulously constructed storylines and rich veins of lore; on the other, an ever-growing legion of critical fans who demand perfection. Mercifully, newcomers and long-time devotees alike should recognize this game as a cunningly crafted love letter to the acclaimed source material.
The realistic bent of the art direction might not have the cartoony consistency of World of Warcraft, and
If you’ve managed to get to level 60 in The Lord of the Rings Online, the chances are that you like it. That’s the entry point for this download-only second expansion (which also includes the original game and the first expansion), which after whacking goblins in the gloomy Mines of Moria sees you whacking goblins in the mirky woods of Mirkwood.
Eradan, the human ranger, drew back his bowstring and
unleashed a flurry of arrows at the charging orcs. His shots hit their target,
though the foes continued to rush. Some stopped to fire off ranged attacks of
their own, but their missiles bounced harmlessly off the elven Loremaster
Andriel’s protective magical shield. Finally, once they were close enough, the dwarven
champion Farin met them on the field of battle, hacking apart the orcs. He spun
around, slicing down the smaller goblins in a powerful swing, before finishing
off the larger enemies with the help of his allies. As their bodies fell in a
heap of blood and limbs a large, angry troll burst out from behind a cave wall.
It took the combined forces of all three warriors (and the aid of a giant eagle,
summoned by the trio) to take him down.
All right, now repeat that for about ten hours. Roll