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Ah, history. Stranger than fiction, and the source of the best stories. JoWooD, makers of variable quality games... wait a second. Is this the same game we just reviewed earlier today? Why no, of course not, it’s a game based on the wars between Russia, the Mongols and the Crusaders - our very favourite period of medieval warfare! What’s more, instead of a mere two campaigns as in Fate of Hellas, there are three! That means, according to
Gone Home is an exploratory journey set inside a family’s house. Will this ordinary experience wow you? Find out in our review…
Does running around with a towel around your neck make you a hero? No, but it does make for a surprisingly satisfying multiplayer shooter with diverse weapons, inventive ways to traverse a map and loads of customization options. Our thoughts and final score for Gotham City Impostors...
The Romans are a rich source of gaming jollity, what with all their politics and warfare, big cities and preoccupation with violent entertainment. So it’s a bit of a shame, then, that all the games we get based on this part of history tend to be vast swathes of RTS and city-building games and little else. And so in that context we present Grand Ages: Rome.
Remember the smart, weird kid in your class? This platform puzzler is that boy: clever, but no looks or personality. It’s just you and a grapple gun, trapped in 22 levels of cuboid puzzlement. Reach a teleporter to escape each level, pick up the access codes along the way, avoid electrified panels. The trick is to use your grapple gun to hook onto the green areas dotted tactically around levels.
There’s something compelling about lasers across a backdrop of nebulae. It reeks of science fiction: the delight of things burning and exploding in space. But ‘gratuitous’ might not be quite the right word for this particular imagination-stoking conflict in the stars, because there’s something clever going on behind all the fireworks.
This is a game that will appeal to a very particular mindset.
When you start playing Gravitron 2, it feels ridiculous. Are you being seriously expected to take this Moon Lander clone seriously? The graphics are simpler than... well, they’re simpler than everything else there is. With an electronic glow that’s meant to replicate that old-school screen burn, there’s very little else about Gravitron 2 that makes you think you’re going to enjoy it.
It was around the twelfth time my hero character casually wandered into an incoming barrage of arrows that I realized Great War Nations: The Spartans might be some kind of historical commentary on Spartans. Is the game’s AI so dumb because the developers were intentionally depicting the Spartans as bumbling fools?
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