Their diet is unnatural, and those who consume it are shunned by society. If discovered, they're driven out by mobs waving pitchforks. Yes, Monster Munch and Iron Bru-scoffing games journalists are a hideous breed, and should be slaughtered in their sleep.Vampires though, just as horrible and eighteen times as sexy, get their own videogames. Vampire: The Bloodline Masquerades differs from your average nibble-'em-up. Yes, there's superhuman powers of the undead and blood-drinking, as seen in
After nearly five years in development, Vanguard has created much buzz in MMO circles. Originally billed as the game that hardcore World of Warcraft players would want to leap into after getting tired of grinding Blizzards end game, and later toned down (if not the game, then at the very least its marketing) to appeal to a wider audience, Vanguards lengthy development has clearly had its share of ups and downs. But despite any hate you may have heard on message boards in the days and weeks
Aug 21, 2007
Much sunken treasure has been salvaged by Venice Deluxe, from arcade relics such as Breakout, to Tetris, pinball and even penny drop machines. Retro64s latest feels smart, unique yet never particularly new.
From your golden gondola, you fire treasures into sinking palaces. Rather than stick to the first thing they encounter, as in Puzzle Bobble, they ricochet around until they hit either their matching socket or the rising sea. Obstacles abound, from angled bumpers and sliding
Vessel’s puzzles and
high-pressure water cannon will blast away your mental cobwebs. Learn the
secrets of the Fluros and put the steam back in steampunk with this dynamic
indie PC puzzler...
It was Vietcong that made foliage fashionable. Rather than presenting the traditional FPS fare of linear box corridors and buildings, it attempted to knock down the walls, cover the floor with brush, and drape lianas over everything. It almost worked. The good news: Fist Alpha demonstrates what Vietcong could have been. The missions that grace this expansion are far superior to those released a year ago. The bad news: a truly hideous ambush of glitches and game crimes await. Let's focus on the
Sept 17, 2007
What a fascinating game. And what a mess. Its such a shame, as Vigils unique black and white appearance and twisted design could have created something splendid. As it is, its a greater test of patience than skill.
Little is explained as you start, letting you try to fathom the meaning of the game for yourself. You play one of four ancient creatures, the other three being dead. Exploring, you learn how they died as you pursue your sworn enemy, Evil. Each of the four is
PC gamers appreciate strange games. We’ve got the same big names as the other platforms, but we also have some truly fascinating stuff that exists below the mainstream. The Void exists there, a strange, often baffling game about a place beneath dreams, where colour is your commodity and your lifeforce. It deserves to push up into the real world.
As the captain of an interdimensional craft, you crash your ship, lose your crew, and then get lost yourself. To put it right again, you must explore the collapsing VVVVVV dimension, where you move by upending gravity.
VVVVVV is a 2D platformer where you can’t jump. Instead you flip gravity on its head and fall upwards (by pressing ‘V’ – or space, or Z), then flip it back.