The date's going well. Both of us want to get a photo taken, so we cram into the booth. At which point the option to have Whoopee, the Sims colloquialism for making the beast with two backs, comes up. Sex in a photo booth? It's got to be worth a try. Sadly, my date thinks this a little too forward, and kicks me out. Whereupon another crush, who's passing by, notices I'm with someone else, storms over and slaps me silly. All of which kind of puts a downer on the date. Let's hope they don't end
Do you remember the first time you played Sim City or Civilization? The joys of constructing buildings, improving your city (or civilization) and helping it prosper are sometimes hard to remember. Instead, we recall the frustrating gameplay, convoluted menus and poorly designed battle systems that have plagued the second-rate imitations that have flooded the market in recent years. Luckily, 1701 A.D. manages to breathe life back into this crowded-but-listless genre. You won't see any far out
Before now something had kept us unaware of the macho-romanticism of the long-distance truck driver. Now, suddenly, the appeal of the open road strikes us: We’ve got a big blue truck and a delivery that needs to be in Las Vegas, like, yesterday. There’s a whiff of management, but really this is a driving simulator. Not a driving game, in that Grand Theft Auto style, no: a simulator. You pick up your load, you head out on the
The two main "simulation" franchises in the soccer video game genre - FIFA and Winning Eleven - have been engaged in a death struggle for years now. 2006 FIFA World Cup adds a little more of Winning Eleven-style flair to its familiar gameplay formula this time around, but not much. FIFA remains more pick-up-and-play for the mainstream sports gamer, but offers some depth and subtleties that will enable more experienced players to do their best Beckham impersonation.
Experienced FIFA gamers will
Youve got a yacht, right? Because the extreme wealth weve acquired from typing stuff about video games has allowed us to purchase the fourth official GamesRadar Boat. So join us for our annual race: the first one to sail the circumference of Gangsta Party Island (thats the new ditty in the Philippines we also just bought) wins a bottle of Hennessy, and a Wii.
But you wont win. Weve been practicing on Virtual Skipper 5, and this game taught us the way of the dinghy. We are true navigators. Next
No, wait! Dragons, come back! We didn’t mean it! Without you, any excitement inherent in this Russian roleplayer’s narrative is dispelled! Too late, they’re gone. And so is any real engagement with A Farewell to Dragons.
The concept of an opera-singing vampire, desperate to be a star on the Paris stage, is fantastic adventure game fodder, both for its originality and for the many puzzle-design possibilities in the traditional vampire weaknesses. Every room is a thing of beauty; a glorious mix of Tim Burton and Monkey Island that doesn’t need advanced technology to impress. The music is excellent.
Jump off a tall building while opening your mouth as wide as possible, and you’re likely to emit a sound that closely resembles the name of indie developer Dejobaan Games’ latest effort. How cleverly fitting, since that’s exactly what Aaaaa! is all about. This out of control base jumping simulation wins far more than the award for being one of the longest and weirdest-named games around.
Forget what you’ve seen on CSI. When it comes to solving a murder case, all that you really need is the ability to locate five peaches in a cluttered bedroom. In this mystery-themed puzzler it’s not powers of deduction that’ll help you play the role of Poirot, but I-Spy skills and 20/20 vision.
Botched movie-to-game adaptations are nothing new, but blunders of the book-to-game variety may be on the rise. As the second Agatha Christie game from The Adventure Company, Murder on the Orient Express casts you as an eager assistant to the famous Belgian detective, Hercule Poirot, as you work to solve a mysterious murder aboard a luxurious train to Paris - but the fun gets derailed before you even leave the station. Sticking close to the plot of the novel, the game moves at an