The Ashes have concluded this year, so we’ll guess you’re swilling down the champagne in various toasts to England’s improbable victory. If you just don’t care about cricket, why are you even reading this? Go on, piss off out of it. ...
» Read More
Does killing Nazis ever get old? Actually, yes. Eventually. That is, unless they’re supernatural Nazis. Hence, we have Call of Duty: World at War’s zombie-fighting mode, as well as a little thing called Wolfenstein. Nazis are best consumed (via bullets) when they are presented as cartoonishly as possible, and what better way than to amp them up with Tesla-coil implants and crackling undeadifying energy? ...
» Read More
Imagine a world dominated by multinational corporations. A planet subjugated by profit margins, where global trade routes are fiercely battled over and lone pirates raid cargo-ship behemoths. That’s right: East India Company’s focus is on the years 1600 to 1750. ...
» Read More
That makes three out of four sub-par releases for Wallace & Gromit’s Grand Adventures. They’ve felt like Telltale’s red-haired stepchild over the course of their short run. Sadly this, the finale, is easily the worst. ...
» Read More
After the bland trip to The Last Resort, Muzzled is a much needed return to form for the Wallace & Gromit point-and-click episodes. It’s by far the closest the series has got to nailing the spirit of the original animations, with a proper villain, lots of fun contraptions, and a stronger level of puzzles. ...
» Read More
Golf games are bastards. What other form of entertainment punishes you for perfection? A 100% swing, pin-point accuracy, and then the pitiful plop of the ball dropping into the water-hazard. It means that a really good golf game needs to help you find the sweet spot, a swing of, 67%, perhaps. It’s a level of subtlety that Customplay 2010 doesn’t manage. ...
» Read More
Regularly described as “grand strategy,” Hearts of Iron III is certainly not “diet” strategy - It’s not even “super-size” strategy – it’s full on ‘ask the manager to see the 'special stuff' under the counter’ strategy. Taking control of virtually any nation on the planet, it’s your job to guide your people through the turbulent years of 1936-1948. ...
» Read More
About halfway through Bookworm Adventures: Volume 2, the gloves come off. Until then, you’re able to happily amble through its pretty world, enjoying the funny characters, defeating great literary baddies by making words like PIG or THIS from your arsenal of 16 Scrabble tiles, and compensating for any weak letters with the help of RPG-style magic potions. ...
» Read More
Initially we really didn’t know what to make of this Disney meets Day of Defeat oddity. ...
» Read More
World War II strategy games are a bit like pigeons: when the end of the world comes, they’ll still be trotting around, necks all puffed up, cooing in an attempt to get a leg up. That’s not to imply that Officers is some sort of spoof of World War II, or that it’ll mate with Company of Heroes and lay eggs - it just suffers from its own nature, as well as its position in a market saturated by similar games. ...
» Read More