A foul wind, heavy with the fetid stench of a trillion tons of human refuse, blows across a desolate cityscape. Eternity stares into your cold, robotic eyes, as a never-ending obstacle course stretches out before your dirt-stained, rusted treads. And it only gets worse from there. ...
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Eighteen months have passed since the last Dawn of War release, and nearly four years since the original game emerged from the RTS void. In the lifecycle of interactive electronic entertainment (Sims-branded shop fodder notwithstanding), that’s a lengthy span to have to endure to keep a single game alive. Most developers, even the lazy ones, can usually find enough time to squeeze out a proper sequel. To be fair to Relic though, ...