PC Reviews


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Nov 7, 2007
PC Review
Nov 7, 2007 A year before the Strugatsky brothers penned the novel that inspired S.T.A.L.K.E.R., they churned out the sixth installment of their “Noon Universe” series. Prisoners of Power was a subversive tale of totalitarianism and revolt set on a planet with an atmosphere so refractive the locals had to look straight up to see the horizon. Were telling you all this because you wont learn it from playing the game allegedly based on the book. Galactic Assault: Prisoner of Power is ...
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Feb 21, 2007
PC Review
Galactic Civilizations II: Dark Avatar makes enough changes to qualify as a full-fledged expansion, though you could be forgiven for not noticing most of them immediately. The new races aren't that much different from the old ones, the asteroid mining is a minor asset to your industrial sector and many won't play the new story based campaign for very long. But developer Stardock shows that if you add enough tweaks, you can force even veteran players to rethink their entire ...
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May 23, 2008
PC Review

Turn-based strategy games may seem dramatically old school next to their flashy RTS cousins (like Company of Heroes), but when they work as well as Stardock’s Galactic Civilizations II, we’ll happily enroll. GalCiv 2: Twilight of the Arnor is the second and final expansion pack for the critically acclaimed 4X (eXplore, eXpand, eXploit, eXterminate) space conquest game, and it makes delivering one of the most fulfilling strategy ...

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Jul 8, 2008
PC Review
PC - Galactic Command - Echo Squad - Galactic Command - Echo Squad

Really, this whole review just needs one sentence. Echo Squad is a Derek Smart game set in the Battlecruiser 3000AD universe. Whether those words make you shiver in orgasmic ecstasy, or shudder like you just walked in your dad experiencing the same, they say it all. The BC3000 series is simultaneously a glorious example of one man’s desire to make the perfect game, and as much fun for the average mortal as having your toenails ripped ...

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Nov 2, 2007
PC Review
Nov 2, 2007 Let's pretend, for the first half of the review, that no one here has played Gears of War. We'll put our fingers in our ears, count backwards from 10 and allow the hype and hoopla to drift from our ears like a beautiful smoke effect. And… you're under. So, Gears of War in one word: meaty. Even the sneering lips of the heroes manage to be muscular, and the dialogue stinks of five-day sweat. The weaponry is tactile, and the sound effects are like someone slapping strips of ...
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Mar 22, 2007
PC Review
We came, we saw, we conquered. Thousands of years in the future, mankind has dominion over all species in the universe, ruled by a militaristic religion founded on the Savior, whose martyrdom 3000 years before saved humanity and established the empire that now spans the known universe. Genesis Rising is publisher DreamCatchers newest, a real time strategy game set in space. DreamCatcher is known mostly for point-and-click adventures like Syberia, so we expected a lush, beautiful setting ...
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May 23, 2007
PC Review
So it turns out Windows Vista was one big Trojan horse to get Geometry Wars: Retro Evolved on the PC. Vista crept onto the newest PCs, waited until darkest midnight then Pow!, delivered a Xbox 360 Live game straight to the back of the head. We're still throbbing. You're a little claw-shaped ship at the center of a swarm of enemies. Movement and shooting are controlled separately, both with a full 360 degrees of freedom so that you can slip away and fire at the same time. All you need to do is ...
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Jun 29, 2006
PC Review
Someone must be buying historic city-building games because this year we will see three set in ancient Rome with another one the way in 2007. First out of the gate is Glory of the Roman Empire, an obvious title for a game that follows an obvious path. Glory borrows a bit from 2004s Children of the Nile. Instead of money, you need specific goods to build and maintain structures. Your entire economy is based on the provision of these supplies, and as long as your citizens are satisfied in their ...
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Dec 21, 2006
PC Review
If you ever need proof that video games are a powerful educational tool, look no further than The Godfather. After a week with this Grand Theft Auto-like gangster simulator, you'll know more about the movie than most film students. You'll know the name of the guy who gets shot in the "leave the gun, take the cannoli" scene. You'll know the order in which Michael Corleone's enemies get whacked during the climactic revenge montage. You'll know this, because you'll have done it all ...
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Jan 24, 2008
PC Review
Warren Spector recently claimed that he would have loved to have worked on games set within Philip Pullman's His Dark Materials universe. This, frankly, would have been amazing - the books fit him like a glove. Their themes of alternate parallel universes, their steampunk mentality, the weighty references to works of literature, their hive of moral ambiguity, and the homosexual angels would have been right up his street. This game could have been a legendary RPG, and it wouldn't have shied away ...
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