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Sep 4, 2009
PC Review
PC - AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity - AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity

Jump off a tall building while opening your mouth as wide as possible, and you’re likely to emit a sound that closely resembles the name of indie developer Dejobaan Games’ latest effort. How cleverly fitting, since that’s exactly what Aaaaa! is all about. This out of control base jumping simulation wins far more than the award for being one of the longest and weirdest-named games around. ...

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Dec 12, 2008
PC Review
PC - Agatha Christie: Death on the Nile - Agatha Christie: Death on the Nile

Forget what you’ve seen on CSI. When it comes to solving a murder case, all that you really need is the ability to locate five peaches in a cluttered bedroom. In this mystery-themed puzzler it’s not powers of deduction that’ll help you play the role of Poirot, but I-Spy skills and 20/20 vision. ...

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Jan 3, 2007
PC Review
Botched movie-to-game adaptations are nothing new, but blunders of the book-to-game variety may be on the rise. As the second Agatha Christie game from The Adventure Company, Murder on the Orient Express casts you as an eager assistant to the famous Belgian detective, Hercule Poirot, as you work to solve a mysterious murder aboard a luxurious train to Paris - but the fun gets derailed before you even leave the station. Sticking close to the plot of the novel, the game moves at an ...
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Jun 6, 2008
PC Review
PC - Age of Conan: Hyborian Adventures - Age of Conan: Hyborian Adventures

Making an online game these days is tough, as there are few interesting settings left to force into the bizarre mold that is the MMO. Luckily for us, there’s a chauvinistic lore-trove waiting in the wings: Robert E. Howard’s Hyboria - the world of shirtless sword-swinger Conan the Cimmerian - which has now become the most brutal MMO in existence. ...

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Mar 9, 2006
PC Review
The original Age of Empires sold a gazillion copies by ushering in the idea of epochs in real-time strategy games (where you slowly move your civilization through a series of technological ages). Since then, Age of Mythology and Age of Empires II each offered incremental changes, and Age of Empires III keeps the streak alive. That's both good and bad: the gameplay is accessible, easy to learn and very polished, but too often Age III has a "been there, done that" feeling. The single-player ...
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Nov 1, 2007
PC Review
Nov 1, 2007 After two years on shelves, Age of Empires III was beginning to look like it was locked in predictability. So The Asian Dynasties expansion from developer Big Huge Games (best known for creating Rise of Nations) arrives at just the right time, like new menus showing up at your favorite Chinese place just when you're getting sick of the same old sweet-and-sour chicken balls. New civilizations that play unlike any of their predecessors, a host of revamped features, and a return to ...
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Oct 17, 2006
PC Review
Exploring the new world was one of Columbus' greatest feats, but it was the colonization of that land that brought about a new era in civilization. And it was that era that was chronicled in Ensemble's Age of Empires III as you took on the role of a mighty European power. Now it is time for the tables to turn as the balance shifts to three Native American tribes and you lead the WarChief to victory. Each of the three new tribes, the Iroquois, the Sioux and the Aztecs bring a new style of play ...
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Sep 25, 2006
PC Review
Age of Pirates: Caribbean Tales, a sort of unofficial sequel to the recent Pirates of the Caribbean game (itself a renamed sequel to Sea Dogs ), is a Jack Sparrow of all trades. It just can't seem to get the individual elements up to the basic level even generic genre titles can manage, let alone master them. Part island vacation, part RPG and part empire builder, it seems like the pirate's life could be reasonably fun for a while. Sure, the missions never get more interesting than bare bones ...
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Nov 8, 2007
PC Review
Nov 8, 2007 The best war-themed board games are objects that cry out to be framed and hung on bedroom walls. Their digital equivalents are rarely as handsome or full of character. Why? We blame devs too short-sighted or mean to employ art talent like Robin Pirez and Sandra Rieunier-Duval, who have ensured this deep, turn-based treatment of the War Between the States is as decorative and atmospheric as it is engrossing and elegant. At its core, this is a game about moving armies and molding ...
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Oct 5, 2009
PC Review
PC - AI War - AI War

The difficult thing is trying to describe what AI War actually is. It’s an RTS with turn-based combat. It’s tower defence with spaceships and wormholes. It’s galactic conquest where the silliest thing you can do is try to conquer everything. It’s a skirmish game where the AI has no interest in pretending it’s a human player. ...

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