Once a videogame hero has more than one or two adventures under his or her belt, it simply isn’t enough to just have an archenemy anymore. To keep things interesting, they need a foil, a rival, or some other angry opposite number obsessed with matching wits with them. Sometimes, those characters stick around long enough to make themselves an indelible part of the series, even going so far as to make friends with the protagonist – although more often than not, their friendships tend to be shaky at best, and even those involved might never fully admit to them. Relationships like that tend to make for gaming’s most enduring and interesting rivalries, and what follows are some of the most notable...
If there's one thing videogames have become exceedingly good at, it's forcing tedious, mind-numbing busywork upon unsuspecting gamers. Repetitive and tawdry tasks, or uninspired, frustrating, cut-and-paste missions infest an inexcusable number of games, and it's getting pretty dire.
I'm sick of games making me do the same old shit, and it's about time somebody did something. Nothing solves the world's problems quicker than a sarcastic list column, so join me as I stomp my feet over the miserable chores that videogames keep imposing upon me...
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GR Asks: Why was Japanese series Biohazard renamed Resident Evil when it was released elsewhere?