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			<title>GamesRadar - RAGE</title>
	    	<link>http://www.gamesradar.com/pc/rage/g-2007080612136668042</link>
	    	<description></description>
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    					<title>Rage To Feature Classic id Weapons (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-431490.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/431000/431490_1_hs.jpg" /&gt;&lt;br /&gt;NowGamer: id Software&#039;s creative director has unveiled new details on the studio&#039;s upcoming post-apocalyptic FPS/combat racing hybrid...&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Nov 20, 2009
    							
    						
    					
    				
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    					<title>RAGE (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/rage/preview/rage/a-20091116101933547098/g-2007080612136668042</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/R/Rage/Bulk%20Viewers/PC_360_PS3/2009-11-16/PCZ214.uprage.scr7--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;The world is a post-apocalyptic dustbowl populated by mutants and proud retro-fitted scavengers with fast, growling cars, deadly makeshift crossbows and upturned woks for hats. You, the unwitting outsider, emerging prematurely from your Armageddon-proof panic room, find you&amp;#8217;re somehow better at surviving in this hostile environment than those who&amp;#8217;ve been living in it their whole lives. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>preview</category>
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    								Nov 16, 2009
    							
    						
    					
    				
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   						<title>RAGE (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/rage/screenshots/g-2007080612136668042</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>screenshot</category>
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    								Nov 16, 2009
    							
    						
    					
    				
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    					<title>Variety: Dedicated servers and Rage - news you probably don't want to hear  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-423379.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/423000/423379_1_hs.jpg" /&gt;&lt;br /&gt;Variety writes:
 &lt;br&gt; 
 &lt;br&gt; John Carmack, co-founder and technical wizard of the developer, says the company doesn&#039;t plan to support dedicated servers for the multiplayer component of &amp;quot;Rage,&amp;quot; id&#039;s upcoming new action game.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;It&#039;s not cast in stone yet, but at this point no, we don&#039;t think we will have dedicated servers,&amp;quot; he says.
 &lt;br&gt; 
 &lt;br&gt; Infinity Ward made the same decision for &amp;quot;Modern Warfare 2&amp;quot; and has been facing a massive backlash among its fans. The inevitable online petition has gathered over 183,000 signatures and even the developer has acknowledged the backlash.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Nov 6, 2009
    							
    						
    					
    				
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    					<title>Rage: Consistent Framerates Across All Platforms (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-393933.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/393000/393933_1_hs.jpg" /&gt;&lt;br /&gt;Lead designer for Rage confirms that the game will have consistent framerates across all platforms when it is released.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 14, 2009
    							
    						
    					
    				
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    					<title>Multiplayer Beta For Rage Doubtful, Demo More Likely (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-383338.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/383000/383338_1_hs.jpg" /&gt;&lt;br /&gt;Sorry to burst your beta bubble folks, but it doesn&#039;t look like you&#039;ll be getting your hands on a multiplayer beta for id Software&#039;s post-apocalyptic FPS/racing hybrid Rage anytime soon.
 &lt;br&gt; 
 &lt;br&gt; Now, although id CEO Todd Hollenshead told VG247 that an open beta for Rage is doubtful, he also said, &amp;quot;There could be something that&#039;s more along the lines of a PC demo or maybe a Mac demo that comes out from a test perspective. But really, at this point, that&#039;s speculation.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 25, 2009
    							
    						
    					
    				
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    					<title>We Love To Game - Possible RAGE demo (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-383067.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/383000/383067_1_hs.jpg" /&gt;&lt;br /&gt;We Love To Game speculates whether or not a RAGE demo will be on the way... not for a while of course, but if there will be one.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 24, 2009
    							
    						
    					
    				
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    					<title>id boss Todd Hollenshead - the ultimate interview (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-382769.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/382000/382769_1_hs.jpg" /&gt;&lt;br /&gt;VG247: &amp;quot;When we say &amp;quot;ultimate,&amp;quot; we don&#039;t mean he&#039;s going to die next week.
 &lt;br&gt; 
 &lt;br&gt; No sir.
 &lt;br&gt; 
 &lt;br&gt; Todd Hollenshead, id Software&#039;s inimitable CEO, is very much alive. We know, because Nathan got to quiz him on DOOM 4, RAGE, next gen consoles and so much more at QuakeCon earlier this month.
 &lt;br&gt; 
 &lt;br&gt; No stones were left unturned. Todd bore all.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 24, 2009
    							
    						
    					
    				
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    					<title>Rage (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/rage/preview/rage/a-200908211027756010/g-2007080612136668042</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/R/Rage/Bulk%20Viewers/PC_360_PS3/2009-08-21/rage9--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Surviving a near extinction level event in an &amp;#8216;Ark&amp;#8217;, you are thawed out by an untimely earthquake to find you&amp;#8217;ve been woken too early, and the world is a wasteland populated by mutants, scavengers, and tailors who used to make clothes for Judge Dredd&amp;#8217;s Cursed Earth storyline. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 21, 2009
    							
    						
    					
    				
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    					<title>id: 'Rage should become as big as Doom is' (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-380879.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/380000/380879_1_hs.jpg" /&gt;&lt;br /&gt;During a presentation today at GamesCom in Germany id Software&#039;s Lead Designer Matt Hooper talked about the future of Rage. Speaking to Gaming Only he said that &amp;quot;in the future the Rage franchise should become as big as Doom, Quake and Wolfenstein&amp;quot;. With this statement Hooper wanted to give an indication of the importance of the new franchise to id Software.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 21, 2009
    							
    						
    					
    				
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    					<title>GC 09: 23 reasons to be fired up for gamescom (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/gc-09-23-reasons-to-be-fired-up-for-gamescom/a-20090817123827640001/g-2007080612136668042</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;Gamescom is unquestionably more low profile than E3&amp;#8217;s explosive LA shindig. But that doesn&amp;#8217;t mean there aren&amp;#8217;t plenty of reasons to get pumped up for the upcoming event in Cologne. Hell, we can think of, oh, at least 23 examples why you should give a damn about the &amp;#8216;European E3.&amp;#8217; And they all take the form of potentially amazing games. Below you&amp;#8217;ll find a line-up of some of the most exciting titles due to ...&lt;/p&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
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    								Aug 17, 2009
    							
    						
    					
    				
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    					<title>Rage Designer Promises No Monster Closets (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-378238.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/378000/378238_1_hs.jpg" /&gt;&lt;br /&gt;One of the major criticism&#039;s lobbed at Doom 3 was its reliance on a &amp;quot;monster closet&amp;quot; system for spawning enemies into a level when trigger points were reached. It may have provided for plenty of frights on the first play through, but many gamers simply memorized the spawn points making short work of Zombies, Cyberdemons, and Hell Knights.
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 &lt;br&gt; With Rage, the developers are trying to avoid the criticisms of the past and make gamers rethink the concept of an &amp;quot;id game.&amp;quot; In a recent interview with 1UP, Matt Hooper, leader designer on Rage, gave strong reassurance that gamers have seen the last of those dreadful closets.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 16, 2009
    							
    						
    					
    				
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    					<title>Quakecon - Rage keynote liveblog now live (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-377996.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/377000/377996_1_hs.jpg" /&gt;&lt;br /&gt;VG247: Quakecon hasn&#039;t finished yet, suckers. Nathan&#039;s still in the Texan house, and he&#039;s now updating from the Gaylord Texan on a &amp;quot;special&amp;quot; presentation of the latest Rage build.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 15, 2009
    							
    						
    					
    				
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    					<title>QuakeCon 2009 bears gifts: New &quot;Rage&quot; trailer (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-377209.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/377000/377209_1_hs.jpg" /&gt;&lt;br /&gt;Initially unveiled at 2007&#039;s QuakeCon, first-person shooter juggernaut id Software (Doom, Quake) debuted this detailed trailer yesterday following two long years of limited information.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 14, 2009
    							
    						
    					
    				
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    					<title>Rage: 34 impressive screenshots from the QuakeCon Trailer! (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-377075.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/377000/377075_1_hs.jpg" /&gt;&lt;br /&gt;&amp;quot;pcgames.de&amp;quot; published 34 HD shots from the QuakeCon 2009 trailer!&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 14, 2009
    							
    						
    					
    				
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    					<title>Rage's First Level Hasn't Even Been Built Yet (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-377106.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/377000/377106_1_hs.jpg" /&gt;&lt;br /&gt;You&#039;d think designing a video game would be somewhat of a linear experience. The first thing you build is the first level&amp;hellip;right? Not with Rage.
 &lt;br&gt; 
 &lt;br&gt; id Software technical director John Carmack pulled back the veil on the long-in-development shooter Rage during his QuakeCon keynote in Texas today and revealed id Software has yet to even build the first level for Rage because the company is trying something new with Rage.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 14, 2009
    							
    						
    					
    				
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    					<title>RAGE - QuakeCon 2009 trailer (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/rage/videos/g-2007080612136668042/v-2009081317742737046</link>
				    
				
				
				    
    				
				    
				    	<description>RAGE is id&#039;s brand new FPS franchise, but with added Motorstorm-style racing and an open, apocalyptic world.</description>
				    
				
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    								Aug 13, 2009
    							
    						
    					
    				
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    					<title>DOOM, Rage and Bethesda games snapped on Quakecon stage (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-376626.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/376000/376626_1_hs.jpg" /&gt;&lt;br /&gt;VG247: We&#039;ve received the first image of the Quakecon stage as it&#039;s being set up, and it looks as though we may be getting a look at something DOOM-related tonight.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 13, 2009
    							
    						
    					
    				
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    					<title>Rage confirmed for GamesCom (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-375705.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/375000/375705_1_hs.jpg" /&gt;&lt;br /&gt;VG247: EA&#039;s confirmed to VG247 that id&#039;s Rage will be in the hizouse at GamesCom next week.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 11, 2009
    							
    						
    					
    				
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    					<title>id Responds to Rage PS3 Concerns (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-370487.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/370000/370487_1_hs.jpg" /&gt;&lt;br /&gt;Following up on word that, at this stage in development, the Xbox 360 version of Rage runs faster than the PlayStation 3 build, new details have surfaced, indicating PS3 owners should have nothing to worry about when the game is eventually released.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;We are committed to ensuring that gamers on all platforms have a great RAGE experience,&amp;quot; developer id said of the &amp;quot;ruckus&amp;quot; in a Twitter update.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 3, 2009
    							
    						
    					
    				
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    					<title>Carmack confident RAGE will be 60fps on all platforms (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-369170.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/369000/369170_1_hs.jpg" /&gt;&lt;br /&gt;John Carmack of iD Software reveals that RAGE&#039;s framerate suffers considerably on the PlayStation 3. 
 &lt;br&gt; 
 &lt;br&gt; In the latest Edge magazine, programming wizard John Carmack states that the Xbox 360 version of RAGE just about matches the 60fps framerate of the PC version, while the PS3 only runs the game at around 20-30fps at this stage in development. 
 &lt;br&gt; 
 &lt;br&gt; Previously Carmack has stated that the PS3 is a little bit slower at running RAGE, but this is the first time we&#039;ve been told by just how much. However, iD Software still intends to release all three versions at 60fps and they&#039;re confident they can achieve this.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 31, 2009
    							
    						
    					
    				
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    					<title>Carmack: Rage runs faster on Xbox 360 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-368850.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/368000/368850_1_hs.jpg" /&gt;&lt;br /&gt;The Xbox 360 and PC versions of id&#039;s Rage sport higher framerates than the PlayStation 3 version, the latest issue of Edge magazine reveals.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 30, 2009
    							
    						
    					
    				
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    					<title>More Info About Id's RAGE (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-363327.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/363000/363327_1_hs.jpg" /&gt;&lt;br /&gt;John Carmack has revealed some new bits of info in the latest edition of Game Informer, including confirming that the game was indeed cut back due to the limitations of DVD (Something that was previously denied), and also talking about the technical hurdles of developing for each platform.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 18, 2009
    							
    						
    					
    				
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    					<title>RAGE Website Opens, Ripe for Exploration (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-360319.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/360000/360319_1_hs.png" /&gt;&lt;br /&gt;A website for id&#039;s upcoming shooter, RAGE, has opened up, giving gamers a chance to explore a small environment. In all honesty, there&#039;s not much there yet, just a few objects to zoom in on and look at.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 13, 2009
    							
    						
    					
    				
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    					<title>id Software ramps up for new project (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-353179.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/353000/353179_1_hs.jpg" /&gt;&lt;br /&gt;Bethesda buy-out brings new team...
 &lt;br&gt; 
 &lt;br&gt; id Software is ramping up a new team to work on new projects following the announcement of the Zenimax buy-out
 &lt;br&gt; 
 &lt;br&gt; The partnership brings together two of the most critically-acclaimed and commercially-successful studios of recent years, with a combined list of gaming franchises set to include DOOM, Fallout, The Elder Scrolls, QUAKE, Wolfenstein and RAGE.
 &lt;br&gt; 
 &lt;br&gt; So what about specific new projects that gamers might soon see as a result of the deal?
 &lt;br&gt; 
 &lt;br&gt; Hines adds: &amp;quot;They&#039;d like to start building up a full third team and, as a result of this deal, they&#039;ll be able to do that more quickly than they could have previously with the additional resources they have to work with now.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 30, 2009
    							
    						
    					
    				
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    					<title>id sale - We'll still publish Rage, says EA (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-350911.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/350000/350911_1_hs.jpg" /&gt;&lt;br /&gt;VG247: EA has confirmed to VG247 that it will still publish id Software&#039;s Rage, despite the developer announcing a sale to Zenimax today.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 24, 2009
    							
    						
    					
    				
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    					<title>id CEO Hollenshead: Studio to remain 'games first, licenses second' (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-327068.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/327000/327068_1_hs.jpg" /&gt;&lt;br /&gt;Chris Remo from Gamasutra writes:
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;Veteran independent studio id Software has been ambitious with its plans for upcoming engine id Tech 5, intending its use across multiple platforms and genres -- but don&#039;t expect the company to shoot for an Epic-size list of licensees, says CEO Todd Hollenshead.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;Our philosophy really hasn&#039;t changed from what it&#039;s always been, which is games first, licenses second,&amp;quot; Hollenshead tells Gamasutra in an interview. &amp;quot;Working on Rage and working on Doom [4], which are both id Tech 5 games, are certainly our top priorities&amp;quot;. &amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								May 12, 2009
    							
    						
    					
    				
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    					<title>IGN GDC 09: id Update with Todd Hollenshead (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-301108.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/301000/301108_1_hs.jpg" /&gt;&lt;br /&gt;IGN writes: &amp;quot;Id CEO Todd Hollenshead is at the conference, and while id itself doesn&#039;t have much of a presence, he sat down with IGN for some thoughts of what they&#039;re up to over in Texas, as well as a quick update on Rage. And if you thought the company was just working on Rage and Doom 4, you might be surprised. &amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Mar 26, 2009
    							
    						
    					
    				
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    					<title>The world's best game devs in their own words (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/the-worlds-best-game-devs-in-their-own-words/a-20090309123414718020/g-2007080612136668042</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/03/Never%20made%20a%20bad%20game%202/Never_made_a_bad_game_2_blog--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;The secrets of their success in their own words. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 11, 2009
    							
    						
    					
    				
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    					<title>id Software's Rage not coming in 2009. (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-291166.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/291000/291166_1_hs.jpg" /&gt;&lt;br /&gt;Ve3tro writes: &amp;quot;At the recent DICE event held last month Geoff Keighley asked CEO Todd Hollenshead if id&#039;s latest development Rage would release this year. &amp;quot;We will be probably looking at this for next year at least right, not this year?&amp;quot; it was obvious that Todd replied with &amp;quot;No, won&#039;t be out this year.&amp;quot; while he shook his head.
 &lt;br&gt; 
 &lt;br&gt; Some site&#039;s are confirming that Todd actually said &amp;quot;No, we&#039;ll be out this year.&amp;quot;, so with the confusion I gave Geoff a quick message asking which is correct with a response of &amp;quot;It&#039;s not coming this year he said.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; So there you have it, a 2009 release is false at this time.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 9, 2009
    							
    						
    					
    				
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    					<title>id Software CEO: Rage Coming in 2009 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-290955.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/290000/290955_1_hs.jpg" /&gt;&lt;br /&gt;&amp;quot;When it&#039;s done,&amp;quot; you&#039;re done. Go running back to Duke Nukem Forever. You knew what this was.
 &lt;br&gt; 
 &lt;br&gt; While speaking with GameTrailers TV at last month&#039;s DICE Summit, id Software CEO Todd Hollenshead gave gamers the signal to look out over the horizon, because Rage is a comin&#039;.
 &lt;br&gt; 
 &lt;br&gt; When asked whether his company&#039;s latest monosyllabic murder simulator would blow its top in 2010, Hollenshead replied, &amp;quot;No, we&#039;ll be out this year.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Mar 8, 2009
    							
    						
    					
    				
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    					<title>The Preemptive 2009 Game Awards (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/the-preemptive-2009-game-awards/a-2009012310548715042/g-2007080612136668042</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/01/Preemptive%20Game%20Awards/Raw/Best%20PS3%20game/killzone2--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;At the end of every year we get a new year &amp;#8211; one that is numerically superior to its predecessor and brimming with new stuff to buy. But how do you know what to buy if all the shiny &amp;#8220;best of&amp;#8221; awards are given at the end of the year? You could spend your precious 365.24 days reading game reviews, but what are they compared to shiny metallic awards? ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jan 23, 2009
    							
    						
    					
    				
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    					<title>Rage (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/rage/preview/rage/a-200811269242085033/g-2007080612136668042</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/R/Rage/Bulk%20Viewers/PC_360_PS3/2008-11-25/XBW72.prev_rage.gen5--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Beautiful game engines for less than beautiful beasts roaming beautifully grimy corridors. From their birth in 1992, this has been the id way. Wolfenstein, Doom, Quake: grim, grimmer, grimmest. However, if up until now their artistic direction was based solely on Event Horizon, then Rage marks an influx of new DVDs onto the id film shelf. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Nov 26, 2008
    							
    						
    					
    				
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    					<title>Rage (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/rage/preview/rage/a-20080926145059793006/g-2007080612136668042</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/R/Rage/Bulk%20Viewers/PC_360_PS3/2008-09-26/xPCG193.pre_rage.rage1--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;This is id Software&amp;#8217;s first properly new game since 1996. Just think about that. Various versions of Doom, Quake, and Wolfenstein have marched from id&amp;#8217;s Texas offices over the past 12 years, yet the team&amp;#8217;s creative muscles haven&amp;#8217;t flexed on anything fresh for more than a decade. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 26, 2008
    							
    						
    					
    				
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    					<title>id On Rage 360 Discs: MS Not Being Dickheads (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-200681.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/200000/200681_3_hs.jpg" /&gt;&lt;br /&gt;Yesterday, a report quoting Rage lead designer Tim Willits saying that content had been cut from the id Software title due to the limiting size of Xbox 360 discs was quickly shot down by Willits himself.
 &lt;br&gt; 
 &lt;br&gt; Following the mix-up, Shacknews had a chance to sit down with Willits and put the issue to rest, as well as several other controversial topics related to Rage (PC, 360, PS3)--many of which were originally raised by id Software president John Carmack.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;As far as game content, I will swear on the lives of my children that nothing was cut,&amp;quot; said Willits in an early shoot-down of the rumor. Now Willits says the whole thing was a classic misunderstanding.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;Microsoft is not being dickheads,&amp;quot; he said. &amp;quot;It was a simple kind of miscommunication. Microsoft does not charge a royalty per disc, but there is a cost of goods that goes along with manufacturing.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 17, 2008
    							
    						
    					
    				
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    					<title>id: Rage Not Cut Because of Xbox 360 Limits (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-200298.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/200000/200298_1_hs.jpg" /&gt;&lt;br /&gt;The limitations of the DVD medium and Xbox 360 hardware have not forced id to cut content from all versions of Rage (PC, PS3, 360), the studio has told Shacknews.
 &lt;br&gt; 
 &lt;br&gt; id stated, &amp;quot;There was NO CONTENT removed from RAGE because of the 360--NONE AT ALL. Moving from multiple wastelands into fewer but larger wastelands was a far better decision and is actually giving us more gameplay in the game.
 &lt;br&gt; 
 &lt;br&gt; We feel the 360 is a great platform and will provide a fantastic Rage experience.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 17, 2008
    							
    						
    					
    				
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    					<title>IGN: AGDC 08: id Talks Rage, Game Narrative (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-200246.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/200000/200246_1_hs.jpg" /&gt;&lt;br /&gt;At Austin GDC 2008, id Software&#039;s creative director Tim Willits poked fun at the notion of id giving a talk on game narrative. He then proceeded to give a talk on game narrative, detailing the ways id&#039;s new game Rage, in development for Xbox 360, PlayStation 3, and PC platforms, is fusing its story with its technology, the different ways of how telling a story in a game is unique, and how story factors into managing a franchise.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 17, 2008
    							
    						
    					
    				
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    					<title> Rage Held Back By Xbox 360's Limits (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-200195.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/200000/200195_1_hs.jpg" /&gt;&lt;br /&gt;During his Austin Game Developers Conference discussion on storytelling and technology, id Software lead designer Tim Willits the developer is cutting back on the amount of content they would have liked to include in their upcoming shooter Rage. The main reason for limiting the game&#039;s content is the Xbox 360&#039;s limited disc storage, which allows about six to eight GB of data.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;The PC is limitless in the amount of data you can put on it,&amp;quot; said Willits. &amp;quot;The PS3 has about 25GB. But the Xbox 360 roughly has 6 to 8 GB of data. We&#039;re hoping we can squeeze the game down to two discs for the 360 version.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 16, 2008
    							
    						
    					
    				
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    					<title>QuakeCon 2008: Carmack Talks Rage, Publishers, and PC Gaming (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-178412.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/178000/178412_1_hs.jpg" /&gt;&lt;br /&gt;TGR - &amp;quot;Those expecting any bombshell announcements from this year&#039;s QuakeCon keynote may have to wait for another time. While id CEO Todd Hollenshead did officially announce the next Doom game, job postings for the title had already surfaced on the internet, leaking the news far in advance, mitigating much of the impact of the announcement. Nothing more than a teaser image was released regarding the title, and audience reception seemed cautious, calling for &amp;quot;flashlight tape&amp;quot; and hoping for a more robust multiplayer experience.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 2, 2008
    							
    						
    					
    				
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    					<title>Rage 2 New Screenshots (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-178226.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/178000/178226_1_hs.jpg" /&gt;&lt;br /&gt;EA have released 2 new screenshots of Rage.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 1, 2008
    							
    						
    					
    				
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    					<title>Willits: Rage still a long way from release (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-177817.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/177000/177817_1_hs.jpg" /&gt;&lt;br /&gt;Word at QuakeCon ahead of id Software&#039;s annual press conference and John Carmack&#039;s keynote address is that the company&#039;s new marquee title, Rage, is still a long way from release.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;It&#039;s not like we know and we&#039;re not saying,&amp;quot; project leader Tim Willits joked about the release date with Eurogamer. &amp;quot;It&#039;s just, again, it&#039;s when it&#039;s fun and when it&#039;s done. Unfortunately that is the answer I have to give.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; We asked Willits if Rage is a 2009 game, 2010, 2011, and all he&#039;d say is that it&#039;s &amp;quot;not that far out&amp;quot; in response to the last one.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 31, 2008
    							
    						
    					
    				
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    					<title>Maximum PC gets down with Carmack (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/rage/preview/maximum-pc-gets-down-with-carmack/a-2008072312545278028/g-2007080612136668042</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/R/Rage/Everything%20Else/WillAndCarmack--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;&amp;#160;&lt;/p&gt;&lt;p&gt;Our friends down the hall at [Maximum PC] had an opportunity to speak with id co-founder John Carmack after the big EA press conference yesterday (where id surprisingly announced a partnership with EA to publish Rage). They grilled the legendary game developer (and part-time rocket scientist) about id&#039;s post-apocalyptic shooter, the state of gaming graphics, and what his plans are after id Tech 5. Rage looks be a drastic ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 23, 2008
    							
    						
    					
    				
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    					<title>IGN E3 2008: More on the id, EA Deal (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-169905.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/169000/169905_1_hs.jpg" /&gt;&lt;br /&gt;IGN writes: &amp;quot;For years seminal first-person shooter developer id Software partnered with Activision to publish its games. That changed on Monday, when EA revealed that it had signed a deal with id to publish Rage, the upcoming shooter/driving action game that was revealed last year. It&#039;s something of a change for id, part of what co-founder and programming wizard John Carmack described as a new vision for the company. After a couple years of relative quiet, id is busy working on a number of projects, from Rage, to Quake Live (a free, Web-based version of its famous game Quake III Arena), to Doom 4.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 15, 2008
    							
    						
    					
    				
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    					<title>id: 'User content not a huge consideration for us' (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/rage/news/id-user-content-not-a-huge-consideration-for-us/a-2008062414399939056/g-2007080612136668042</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/Company%20Logos/id/id_logo_small--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Despite being one of the pioneers in the PC modding scene, id Software won&#039;t be embracing user generated content on console any time soon.&lt;/p&gt;

&lt;p&gt;Speaking to&amp;#160;Next Gen, id developer Matt Hooper said he was a fan of user-generated content, but it wasn&#039;t where id was currently heading.&lt;/p&gt;

&lt;p&gt;&#034;For us personally, our biggest goal is - you can see it right now - we&#039;re pushing on the fidelity, visually,&#034; he said. &#034;For us, we&#039;re doing things ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 24, 2008
    							
    						
    					
    				
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    					<title>Surfer Girl on Rage, Team Ico, Indiana Jones, Kane &amp; Lynch 2 and more (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-95241.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/95000/95241_hs.jpg" /&gt;&lt;br /&gt;Surfer Girl is back with ten new rumors including info on Team Ico&#039;s projects, whether Kane &amp;amp; Lynch 2 is happening or not, the next Shrek game, and the release date of Rage.
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 &lt;br&gt; Take these with a grain of salt.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Dec 25, 2007
    							
    						
    					
    				
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    					<title>id's John Carmack is no longer interested in Linux (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-69125.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/69000/69125_hs.jpg" /&gt;&lt;br /&gt;A German site, Golem.de, has posted an interview with Todd Hollenshead, id Software&#039;s CEO, that reveals id Software and John Carmack are no longer as committed to Linux as they once were.  The interview also implies that the Windows version of id Software&#039;s next game, Rage, will use Direct3D rather than OpenGL.  Todd also mentions that id Software has no plan for a Linux version of the id Tech 5, id Software&#039;s latest engine.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 21, 2007
    							
    						
    					
    				
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    					<title>Bioshock scores 93% in PCGZine issue 9 (News)</title>
    				
    			
    			
					
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					    			<description>&lt;img src="http://m2.n4g.com/8/News/63000/63904_hs.jpg" /&gt;&lt;br /&gt;The new issue of PCGZine rates Bioshock with its highest score to date, claiming it reinvents the FPS genre and should excite all gamers, even jaded games journalists.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 30, 2007
    							
    						
    					
    				
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    					<title>GC: New engine wasn't for Rage, id reveals (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-62011.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/62000/62011_hs.jpg" /&gt;&lt;br /&gt;id Software CEO Todd Hollenshead has revealed that the company&#039;s stunning new Id Tech 5 engine actually wasn&#039;t intended for its latest Mad Max-style shooter Rage.
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 &lt;br&gt; &amp;quot;We actually started working on another game and as the technical direction was made clear we decided to go in a different direction,&amp;quot; he revealed to CVG today.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 23, 2007
    							
    						
    					
    				
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    					<title>Gearbox's 'Rage-like' co-op shooter revealed (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-59380.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/59000/59380_hs.jpg" /&gt;&lt;br /&gt;The game&#039;s described as a &amp;quot;sci-fi RPG/shooter&amp;quot; and has more than a passing resemblance to Id Software&#039;s Rage.The latest issue of US Game Informer, the magazine that doesn&#039;t bother printing unless it has a world exclusive on the cover, has revealed the latest shooter from Gearbox Software, Borderlands.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 15, 2007
    							
    						
    					
    				
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    					<title>id CEO: "Epic has a philosophy to license to everyone they can" (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-58366.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/58000/58366_hs.jpg" /&gt;&lt;br /&gt;With id Software slowly unveiling more of its internal projects, including the Mad Max-esque Rage and the id Tech 5 engine that powers it, the studio that once led the PC engine licensing game is sending a clear message that it intends a return to form. As part of a longer discussion at QuakeCon, the rest of which will be published on Shacknews in the coming days, I spoke with id Software CEO Todd Hollenshead about his company&#039;s revitalized push into the high-end tech licensing world--a world most would agree is currently largely occupied by Epic and its widely-licensed Unreal Engine 3.
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 &lt;br&gt; The CEO spoke on the flexibility of the technology, id&#039;s changing attitude towards developer support and tools, when the engine will be ready--and he even painted a striking contrast to rival Epic, which has been in the news lately for licensing-related matters.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 10, 2007
    							
    						
    					
    				
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    					<title>First footage of id's new shooter (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/rage/news/first-footage-of-ids-new-shooter/a-20070806122439549061/g-2007080612136668042</link>
				    
				
				
				    
    				
						
					    
					    	<description>Developer id, in case you don&#039;t know, is effectively the father of the modern FPS - having forged the blast-heavy genre through landmarks like Wolfenstein, Doom and Quake. Now id is trying something a little different, with brand new title Rage.

The first footage, shown last weekend at a Quake convention, suggests a mix of popular FPS action styles and other types of gameplay. There&#039;s the traditional shooting in store, of course. But watch for some Condemned-type upclose violence, the ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Aug 6, 2007
    							
    						
    					
    				
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    					<title>Rage - Reveal trailer 08-06-07 (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/rage/videos/g-2007080612136668042/v-2007080612111559083</link>
				    
				
				
				    
    				
				    
				    	<description>RAGE is id&#039;s brand new FPS franchise, but with added Motorstorm-style racing and an open, apocalyptic world.</description>
				    
				
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    								Aug 6, 2007
    							
    						
    					
    				
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    					<title>More reasons why PS3's blu-ray is needed for gaming (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps3/pc/News-56821.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/56000/56821_hs.gif" /&gt;&lt;br /&gt;The PS3 version of Rage will be on 1 Bluray whereas the Xbox 360 and PC version will take up 2 DVDs. Click on story for full details.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 4, 2007
    							
    						
    					
    				
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    					<title>John Carmack on Rage, id Tech 5 &amp; QuakeCon (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-56780.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/56000/56780_hs.jpg" /&gt;&lt;br /&gt;It&#039;s right there, staring back from one end of a hidden meeting room here at QuakeCon 2007. The Id Tech 5 demo that captivated audiences at Apple&#039;s Worldwide Developers conference a few weeks ago, which quickly spread all over the Internets. . Is it a larger-than-life ego, the heights of hubris at work?
 &lt;br&gt; 1UP speaks with John Carmack on the event&#039;s big revelations.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 4, 2007
    							
    						
    					
    				
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    					<title>id Reveals Rage, Implies PS3, 360 and PC Versions (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-56744.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/56000/56744_hs.jpg" /&gt;&lt;br /&gt;The new property id Software executives have repeated hinted towards is named Rage, co-founder and programmer John Carmack revealed at today&#039;s QuakeCon festivities.
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 &lt;br&gt; &amp;quot;Everybody knows we&#039;re going to do a good job with the run and gun action stuff...but we are branching out,&amp;quot; explained Carmack, who noted id&#039;s love for Road Warrior-esque atmosphere.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 4, 2007
    							
    						
    					
    				
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