Prototype


Matthew Keast - GamesRadar
By Matthew Keast posted 2 years, 10 months ago

When we were a kid taking a trip to the Big Apple, we imagined streets full of screaming people, mutated monsters, and cops in riot gear trying to keep things in order. Then we imagined transforming parts of our body into sinister weapons, before launching 50 feet into the air and elbow-dropping a tank, smashing it to a smoldering wreck.


By Simon Bramble posted 3 years ago

If performing an elbow drop onto a tank from 200 feet in the air, after leaping from a skyscraper, can’t grab your attention, then the world is a wrong place. This move is just one of many attention-grabbing elements of Prototype that was recently demoed by Activision. The game itself has had a potted development history.


By Steve Hill posted 3 years, 10 months ago

Rightly or wrongly, hoodies have something of a bad rep - the wearers of the much-maligned garments being widely blamed for the majority of society’s ills.Thanks to Vivendi’s forthcoming Prototype, that reputation is set to get a lot worse. While the craze of happy slapping has thrown up some appalling acts of immoral behaviour, we’ve yet to see a clip where 15 people are sliced in half with a flick of the wrist. Yep,



Tyler Nagata - GamesRadar
By Tyler Nagata posted 4 years, 6 months ago
Aug 21, 2007 We're not saying that Grand Theft Auto IV will suck. In fact, we think itll be one of next years must have titles. It's just that there's another awesome open-world action title set in New York (the real one) in the works that might make Rockstar take the backseat in 2008. The game's called Prototype, and even in its early stages of development, it looks ready to outshine GTA IV in almost every way. Yes, we're being serious. 1. It's new And were not talking Roman numeral four

By PSM3 UK posted 4 years, 6 months ago
New York City. A hooded figure stands motionless in the center of Times Square. It's morning and there are people everywhere. And we're not talking about the usual video game approximation of a crowd. It's a kinetic cluster of bodies merging and stirring through sun-bleached streets. The camera swings upwards revealing vast, intricately-rendered skyscrapers reaching towards a cloudless blue sky, turning white as the harsh sunlight hits their sides. This is not the compromised parody of NYC
Most Commented
Connect with GamesRadar