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By Tim Edwards posted 4 years, 9 months ago
A dozen soldiers are scouting ahead of a convoy of tanks through dense woodland. But this is not a pretty scene. There are no squirrels in this place: just men with guns on the way to war. Their rifle butts are square into their shoulders; they're aware that they're painfully exposed, their eyes alert, darting. You can smell the incoming ambush. The attack is ferocious, unexpected and entirely unfair. A missile, launched from an attack chopper some miles away, slams into the side of a tank.

Currently feathering its nest with engine-refinements before presenting itself to the world in its full-motion glory, Operation Flashpoint 2 could be the most hardcore military sim weve seen in

By Tim Edwards posted 3 years, 7 months ago

There is one question to ask, one question to answer even before the demonstration begins. One question that almost defines the development of Operation Flashpoint 2. “Can you do that?” We point at the incredible rendered scenes that the British developers, Codemasters, have made available to the press.



By Steve Hill posted 3 years, 4 months ago

Imagine if you were playing a war game and you suddenly noticed that the weapon you were wielding was held together by eight-sided nuts instead of the statutory six-siders. You’d naturally be horrified, the integrity of the experience would be compromised, and you’d probably never touch it again.


By Kieron Gillen posted 4 years, 4 months ago
Sept 26, 2007 The year isnt 1985 any more. The time is now. The place is an island, rich in oil, off the coast of Russia and Japan, of contested ownership between the Ex-Soviets and China. Supporting commercial interests are American Marines, who face an invasion. Youre part of a Rapid Reaction Task Force, trying to stop this flashpoint turning

Dragon Rising is ultra-realistic, far from the medipacks of Medal of Honor and even further from the regenerating health magic of Call of Duty. Yes, it’s one of ‘those’ games, the ones where bullets make you absolutely dead, or where, if you’re simply grazed by some shrapnel, the wound will pump blood realistically all over your uniform.


By GamesRadar US posted 4 years, 8 months ago
For all you gaming addicts looking for a fix, check out these treats: Opoona - Wii A very unusual little game for the Wii that combines community and relationship-building elements with a traditional RPG - a bit like, say, Animal Crossing but with a proper adventure to work through. Even better is the way it uses the Wiis Remote and Nunchuck, allowing you to move with the analog stick and battle by swinging the remote. Crazi Taxi: Fare Wars - PSP We reckon this is just about old enough now

Despite that exclamation point, Orcs Must Die! is fairly unassuming. Developed by Robot Entertainment, who you may remember for its work on Halo Wars, it was tucked away in the corner of the LA Convention Center’s South Hall, its existence easily dwarfed in the shadow of Activision’s monolithic real estate. Orcs is set up like a tower defense title, but only at first - as you play, it mixes in third-person action until the screen is filled with cartoon gore...


Matthew Keast - GamesRadar
By Matthew Keast posted 2 years, 8 months ago

In a surprising foray into the real-time strategy field, Square Enix has teamed up with Wargaming.net to create a meticulously accurate re-creation of historical WWII conflicts in Order of War. The focus will be on territory taking instead of resource gathering, along with cinematic camera angles allowing long-distance visibility without the standard “fog of war”


Tyler Nagata - GamesRadar
By Tyler Nagata posted 2 years, 5 months ago

Five minutes into our multiplayer hands-on demo of Order of War, a real-time strategy published by Square Enix, and there’s not a spiky-haired hero in sight. Partnering up with Wargaming.net, an up and coming western developer focused on strategy games, is part of the Square’s grand plan to branch out from the console role-playing franchises it’s currently most famous for.

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