Lots of games take place in medieval settings, but despite all the knightly armor and weapons, most of these games don't even come close to recreating the details of authentic medieval combat. Indie developer Team Ethereal hopes to fill that void for blood-thirsty medieval fantasy fans with its multiplayer-only medieval combat sim, Ethereal.
Medieval design tends to automatically look generic at first glance these days, but Ethereal sets itself apart. First, Team Ethereal, through the help of the Society for Creative Anachronism, painstakingly researched the details of real medieval warfare to get the combat historically correct. Armed with data from real-life skirmishes, the developers applied that knowledge to the gameplay, focusing on real-time physics hits to make the action more realistic. If you're ready to bludgeon and pierce your way to victory, you can try it for yourself...
Wednesday 25 July 2007
European Street Racing is a very simplistic racing game. Where Need For Speed has complex career modes and decal editing, this PC racer isn't so flashy. You buy a car, upgrade it with tuner parts and then hit the streets of one of seven real-world cities, competing against other racers online, offline or over LAN.
The game is solid enough, but currently far too basic to impress by today's standards. The graphics, handling and structure are all there, just not
GamesRadar is very excited to be able to share some exclusive footage from SOE’s
most recent virtual tour for the upcoming Age of Discovery expansion for
EverQuest II. It’s a first for this site and we think this video is worth more
than a thousand word preview for EQ players. So sit back, relax, and join associate
producer Emily Taylor for a personal tour through the Age of Discovery beta.
You’ll see the new beastlord class, changes to the city of Freeport, and details
on the new mercenaries system. You’ll also get a detailed look at the new
Dungeon Maker feature, which lets players craft and design their very own
dungeons for other adventurers!
We recently got some hands on time with the beta version of Echoes of Faydwer and it looks like EverQuest II fans will have a good reason to put real life on hold and order some pizza as its jam packed with more content than any other expansion released for the granddaddy of MMORPGs. Unlike previous expansions which focused on new content for particular level ranges, Echoes of Faydwer will include new questing grounds for all levels with plenty of end-game bosses for raiders to take down.
Tired of endlessly waiting around for the World of Warcraft to get bigger? Massively multiplayer online gamers should take note that EverQuest II is planning an expansion that will make it larger than ever, with the Echoes of Faydwer add-on that will be available this November. Introducing a rarely-seen new race (the tiny, winged Fae), EQII is clearly attempting to pull the heartstrings of the ex-EQ (now Warcraft) faithful.
Throwing down the biggest add-on yet for the massively multiplayer
Remember when you were little and haunted houses were super scary and fun at the same time? Jeremy Dees and his cohorts at SOE have brought this experience to your screen with the new EverQuest II zone, Estate of Unrest. This new zone, which is free with the next Live Update to anyone who owns EverQuest II: Echoes of Faydwer, promises to be a blast from the past for those who played the original EverQuest, and a mansion full of fun for all high level
Oct 12, 2007
We recently had the chance to see the newest expansion for EverQuest II in action, so we headed over to meet up with Sony Online Entertainment to see what we could see. You might already know that EQ II: Rise of Kunark brings many of the areas from EQ I into EQ II for the first time. It also introduces a new playable race, the Sarnak, who can breath fire and walk on the ocean floor. A couple other big changes are the regional zones and brand new epic quests chucked full of
Oct 12, 2007
You may have noticed that our first preview of EverQuest: Secrets of Faydwer didn't actually contain much in the way of concrete information about the game. It didn't stop us from writing a preview, but we thought you could use one more. Last time we tried to get a look at the game, most things were still under wraps, but this time we got to see quite a bit of the upcoming expansion.
While there will be varied scenery between the 15 new zones, the biggest new theme is a clockwork
Games always let you play as the hero, so part of the genius of Evil Genius is that you play out your megalomaniac Dr No fantasies instead of just being James Bond again.In case you were wondering what evil masterminds do with their days, allow us to tell you. They start off building an island lair and disguise it as a plush hotel. With the tourists kept happy with swimming pools and casinos, Mr Mastermind sets about secretly constructing biological research labs and counterfeiting centres
We went hands-on with The Expendables 2 game at Comic Con this year, and walked away with impressions of the most muscle-flexingest game around...