Carrier Command: Gaea Mission is heading to PC and Xbox 360, resurrecting the 1988 classic Carrier Command with new ways to play, optional direct action-style control over units and even first-person shooting that looks like Halo. Come and see for yourself what Bohemia Interactive has been working on...
Our first real glimpse of The Darkness II was, interestingly, of darkness – along with a strange, rhythmic ringing sound. Someone started talking, and the dark faded away as Jackie Estacado – the reluctant, super-powered gangster who was fused with the demonic Darkness entity in the first game – opened his eyes to see the source of the ringing: a railroad spike was being driven into his own left hand.
At the beginning of our hands-off demo with The Darkness II, Jackie is crucified and held captive by some bad people who not only know what he is and what he’s capable of (insight the first game’s villains didn’t have until it was too late), but who want him to voluntarily give up the Darkness so they can take it into custody and put it to use for their own ends. As their leader (a man with half a face) came closer, Jackie recognized him as “the cripple from the restaurant” – and after he’d talked for a bit, the scene faded into a flashback from earlier that night...
Zen Studios unveiled a couple of new projects recently, one of which is CastleStorm, a light-hearted mash-up of multiple genres set in colorful environments...
Double Fine has officially announced the game it hired industry vet Ron Gilbert to make - it's called The Cave, and it's an adventure game unlike anything you've played for a long, long time...
For Cryptic Studios, men in tights are serious business. Cryptic established itself as a force for good in the MMO world with City of Heroes and its sidekick standalone expansion, City of Villains, but in hindsight, those games seem like mere proof-of-concept for Champions Online, Cryptic’s next superhero MMO opus.
What superpower would you have? Us? We’d probably have to plump for invisibility because you can’t kill what you can’t see, and someone has to watch over Veronika Zemanova as she goes through the dangerous process of trying on lingerie. And, as luck would have it, in the forthcoming MMO, Champions Online, you’ll be able to live out these superpower-wielding dreams without the fear of arrest.
It’s a bird. It’s a plane. It’s… some character you created in a videogame. And that’s all you need to do to get started in the upcoming massively multiplayer, cel-shaded superhero RPG Champions Online, which we played last week during a visit to developer Cryptic Studios.
Last year's Champ Man 5 was the name with no game. Unrealistic and riddled with flaws, it was a pale shadow of its former self. So, Beautiful Game Studios (BGS) clearly has its work cut out if it wants to win back all those former fans.
The one selling point of CM5 was its speed, and this is something CM 2006 is poised to build upon. In previous CMs it was impossible to run every league in full detail. CM 2006 wants to change all that with its new 'Simulated World' option: a feat of
There's a theory known as Beardsley's Law, which states that good looks are inversely proportionate to footballing brilliance. I've just made that up, but it's plausible, considering that for every David James, the game throws up a few Wayne Rooneys and Neville brothers to dazzle us on the field but disgust us off it.
Enter CM 2006, almost as ugly as ever despite a tarted-up match engine, and raring to test Beardsley's Law, with claims that it's the management balm we'll want to apply when
Tuesday 10 October 2006
As a slightly bemused-looking Alan Pardew bleated while unveiling rent-a-players Tevez and Mascherano, "nobody likes change". And in football that's certainly true.
Just look at how the good folk of Milton Keynes trumpeted the arrival of the Wimbledon franchise, and how the Manc faithful welcomed beardy Mormon Malcolm Glazer... with empty seats and torn-up season tickets, respectively. Like or loathe the changes, there are a few new faces in Champ Man's dressing room