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Publisher THQ has announced that it has recruited a team of Penthouse Pets to form a special quality assurance team for Saints Row: The Third. According to THQ, occasionally naked ladies Heather Vandeven, Justine Joli, Heidi Baron, Shay Laren, Ryan Keely, and Nikki Benz will be brought on to “ensure a satisfying Saints Row experience whether playing alone or with a friend.”…
Mike Grimm and I were fortunate enough to get a hands-on with Saints Row: The Third recently and damned if it doesn’t bring out the kid in us! Immediately following the demo, Volition’s Drew Holmes sat down with us and essentially confirmed our belief that it’s basically confirmed what we already knew: Saints Row is the modern day, interactive embodiment of the goddamned Looney Tunes! After all, if Bugs Bunny were still working in the same spirit as his original shorts, and not resigned to be a character on kids’ lunchboxes, he’d probably be punching people in the nuts until they explode.
Imagine a room filled with serious gaming pundits, arguing over the musty old trope of “Are games art?” Dour faces abound, and serious glares indicate that this is an important issue that we must discuss. Suddenly, a fat man in a Hawaiian shirt and groucho marx glasses bursts into the room waving a purple dildo in everyone’s face while ripping huge farts. The man presses a button on his remote control and a small army of prostitutes floods the room while a huge stereo emerges from the floor. The pundits suddenly forget what they were talking about and start to enjoy themselves. This man is Saints Row: The Third, and he has come to save us from this boring discussion.
See that pilgrim's face? That's the face of someone who has no problem killing you - permanently. And he might be your new neighbor in Salem, the wildly different, crafting-centric, free-to-play MMO...
Coffee Stain Studios blends the tower defense genre with a first-person shooter in Sanctum 2. Watch the game in action in our developer demo...
Regardless of whether you had any affinity for motorbike games, there was no denying SBK-07 was a bit on the hard side. There were options aplenty to mess about with so that there were umpteen degrees of slavish simulation, but there were a couple of notable problems which prevented the game from surging to the front of the two-wheeled racer pack.
Firstly, there wasn’t a whole lot of eye candy on offer - aside from the umbrella
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