PC Previews


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Sep 26, 2008
PC Preview | Rage
PC - Rage - Rage

This is id Software’s first properly new game since 1996. Just think about that. Various versions of Doom, Quake, and Wolfenstein have marched from id’s Texas offices over the past 12 years, yet the team’s creative muscles haven’t flexed on anything fresh for more than a decade. ...

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Jul 23, 2008
PC Preview | Rage
PC - Rage - Maximum PC gets down with Carmack

 

Our friends down the hall at [Maximum PC] had an opportunity to speak with id co-founder John Carmack after the big EA press conference yesterday (where id surprisingly announced a partnership with EA to publish Rage). They grilled the legendary game developer (and part-time rocket scientist) about id's post-apocalyptic shooter, the state of gaming graphics, and what his plans are after id Tech 5. Rage looks be a drastic ...

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Feb 25, 2006
PC Preview | Rainbow Six Lockdown
The grizzled, realistic military shooter Rainbow Six first dropped into counter-terrorist action in 1998 against a backdrop of arcadey, sci-fi shooters like Unreal Tournament and Quake. Rainbow and its two sequels were swiftly dubbed "thinking man's shooters" due to mature presentation and hyper-tactical gameplay. Rainbow Six: Lockdown's previous installment, Rainbow Six: 3, wasn't just hard; at some points it was simply an exercise in masochism. But, finally threading the needle and beating ...
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Mar 2, 2007
PC Preview | Ratatouille
If Ratatouille weren't based on a film, its story - about a rat named Remy who wants to become a world-class French chef - would probably elevate it to weird-work-of-genius status. As it is, this platform-hopping adventure is relegated to the realm of baby games, although that doesn't mean it should be ...
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Apr 4, 2008
PC Preview | Red Faction: Guerrilla
PC - Red Faction: Guerrilla - Red Faction: Guerilla - hands on

We’re fresh from our first hands-on time with Red Faction: Guerilla at THQ’s Editors Day. We were fortunate enough to have Dan Cermak, Vice President ad developer Volition, to walk us through a small slice of Red Faction: Guerilla’s open, destructible world. Red Faction: Guerilla is the third game set in the Red Faction universe, 50 years after the events of the first game. Mars has been terraformed, and the Earth Defense Force (savior of the first RF) has become Big Brother. ...

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May 15, 2006
PC Preview | Reservoir Dogs
"We want to keep you in the Reservoir Dogs experience," says Volatile, the developer of Reservoir Dogs. And it's doing just that by exploring deeper into the events of the Quentin Tarantino hit film. We've been close up to the action, and can report for sure that the game is doing well to echo the flavor and atmosphere. That is, it's swearier than 10 drunken sailors and plenty violent. The demo we were shown gave us an insight into two different levels, and the two separate styles of the game. ...
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Apr 13, 2006
PC Preview | Rise & Fall: Civilizations at War
We're playing Rise & Fall's multiplayer, against one of the programming team. One of the producers is acting as our tactical advisor, explaining the intricacies of this historically inspired real-time strategy game. Rise & Fall 's trick is to let you directly control a "hero" unit, as if it's an action game. You can first order your foot troops and cannon fodder into battle, then press "Q", and zoom down to ground level. Now you can personally run around the skirmish lines with a great big ...
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Apr 12, 2006
PC Preview | Rise & Fall: Civilizations at War
By using traditional RTS mechanics and spicing them up with third-person action, Stainless Steel Studios' Rise & Fall: Civilizations at War was definitely one strategy game that stood out from the crowd at the 2005 E3 games show in LA. Our first look at the game piqued our interest and left us eager to explore the hands-on aspect of battle in greater detail, so when the developer dropped by to give us a demonstration we were quick to grab the mouse and get stuck in. While the RTS gameplay is ...
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Apr 11, 2006
PC Preview | Rise & Fall: Civilizations at War
We're playing Rise & Fall's multiplayer, against one of the programming team. Aidan - a producer at publisher Midway - is acting as our tactical advisor, explaining the intricacies of this historically inspired strategy game. Rise & Fall's trick is to let you directly control a 'hero' unit, as if it's an action game. You can first order your foot troops and cannon fodder into battle, then press 'Q', and zoom down to ground level. Now you can personally run around the skirmish lines with a ...
» Read More
Mar 3, 2006
PC Preview | Rise & Fall: Civilizations at War
Rise and Fall: Civilizations at War is a "historical" strategy game that takes more creative license with history than the time you brought your parent's car home with an empty tank and a sticky back seat. But like historical movies, breathing new life into legendary icons is where the fun is, and liberties can be taken. Thanks in part to the Total War series, the cinematic scope of epic battles in strategy games has grown bigger than ever. Rise and Fall looks like it will set that bar even ...
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