Dragon Rising is ultra-realistic, far from the medipacks of Medal of Honor and even further from the regenerating health magic of Call of Duty. Yes, it’s one of ‘those’ games, the ones where bullets make you absolutely dead, or where, if you’re simply grazed by some shrapnel, the wound will pump blood realistically all over your uniform. ...
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Imagine if you were playing a war game and you suddenly noticed that the weapon you were wielding was held together by eight-sided nuts instead of the statutory six-siders. You’d naturally be horrified, the integrity of the experience would be compromised, and you’d probably never touch it again. ...
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There is one question to ask, one question to answer even before the demonstration begins. One question that almost defines the development of Operation Flashpoint 2. “Can you do that?” We point at the incredible rendered scenes that the British developers, Codemasters, have made available to the press. ...
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Five minutes into our multiplayer hands-on demo of Order of War, a real-time strategy published by Square Enix, and there’s not a spiky-haired hero in sight. Partnering up with Wargaming.net, an up and coming western developer focused on strategy games, is part of the Square’s grand plan to branch out from the console role-playing franchises it’s currently most famous for. ...
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In a surprising foray into the real-time strategy field, Square Enix has teamed up with Wargaming.net to create a meticulously accurate re-creation of historical WWII conflicts in Order of War. The focus will be on territory taking instead of resource gathering, along with cinematic camera angles allowing long-distance visibility without the standard “fog of war” ...
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