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May 31, 2006
PC Preview | Half-Life 2: Episode One
The cliffhanger ending of Half-Life 2 felt like the dark middle arc of a trilogy, and left us with more questions than answers. The Half-Life 2: Episode One (formerly Aftermath) expansion promises to answer some of those questions ... but will raise even more. Episode One centers entirely on the now-doomed City 17. Thanks to Gordon Freeman, the annihilation of those oppressive rulers, the Citadel, has now put everyone still inside the city in peril. The action focuses around the characters you ...
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May 30, 2006
PC Preview | Half-Life 2: Episode One
Valve, the creator of Half-Life, recently opened the doors to its plush headquarters, where we were given an exclusive session with one of the most anticipated games of the year, Half-Life 2: Episode One. We'll have a review for you soon; the game goes live next week on Steam (www.steampowered.com). But, until then, we can tell you what we saw for ourselves. Episode One is the first in a trilogy of new adventures for Gordon Freeman, Half-Life's bespectacled hero. Throughout the action, you'll ...
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Feb 22, 2006
PC Preview | Half-Life 2: Episode One
Doctor Breen told you not to do it, but you didn't listen. You had to trigger a cataclysm, had to take down the Citadel and the Combine. You didn't think about the consequences - the world faded to grey, the G-Man left the stage, the credits rolled. The lights went up and you stared at the screen. But Valve will keep working on Half-Life 2. In the next six months they're going to extend it and drive their technology to new heights. This fun will not be available in the shops. Instead, Valve ...
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Jul 10, 2008
PC Preview | Half-Life 2: Episode Three
PC - Half-Life 2: Episode Three - The first concept art from Half-Life 2: Episode Three

The web is abuzz over what some believed to be the first concept art of Half-Life 2: Episode Three from an exhibit of video game art called Into the Pixel. And some are so wrong. The first concept art from Valve’s episodic blockbuster actually appeared in the pages of PC Gamer magazine in our November 2007 issue!

That was our cover story and review of The Orange Box, and our exclusive render ...

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May 18, 2007
PC Preview | Half-Life 2: Episode Two
Weve all been horribly misled about Episode Two. We ended Episode One steaming out of City 17 on a train as the Citadel exploded, but it crashed and we heard Alyx cry out. The next thing we saw was her dangling from a smashed bridge in the Episode Two trailer, then her limp body being carried by a Vortigaunt. And OK, the savvy among us probably realized she wasnt dead, but it was pretty clear shed been badly hurt in the crash and would be out of action for most of the episode. Utterly untrue. ...
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Mar 27, 2007
PC Preview | Harry Potter and The Order of the Phoenix
We sat down for a chat with Justin Manning, Associate Producer for The Order of the Phoenix from EAs UK studio to find out all the latest gossip surrounding the darkest Harry Potter novel so ...
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Aug 16, 2007
PC Preview | Haze
Aug 16, 2007 Free Radical is concerned about Haze. With the developer's much-quoted leanings toward more mature gaming, challenging censorship boundaries and raging against monkeys, it's worried that we might be forgetting to ask some important questions. What about leading man Shane Carpenter's defection halfway through the game? And what impact does his switch of sides, from super-tech Mantel Corp. army to rebel force The Promise Hand, have on the gameplay? We've been shipped up to Free ...
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May 23, 2007
PC Preview | Haze
The honeycombed body armor of the biologically enhanced guns for hire in Haze didn't exactly excite us at first glance. After all, their bee-like design looks better suited for pumping up cereal with some nutritionally balanced breakfast fun than putting a sting on sinister international conspiracies. But despite the somewhat silly looking character design, Haze sports what promises to be a chilling and mature story. The game throws you in the shoes of Shane Carpenter, a soldier of fortune ...
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Feb 23, 2007
PC Preview | Haze
Its difficult not to have a soft spot for likeable cartoon shooter Timesplitters, even if it did look a little bit, well, French. But next-gen debut Haze is set to take a more serious outlook. Gone are the pop culture stereotypes, in are moral questions about life, death and the life of a soldier. No, ...
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May 19, 2006
PC Preview | Haze
After confirming the existence of Haze, devloper Free Radical's next-gen and PC shooter, Ubisoft was keen to show us just how the game will turn out. So we've been bombarded with the first in-game action, and now we're going to tell you all about it. Haze is set in a future world where wars are fought by corporate armies and biotechnology has reached an incredibly advanced level. As the leader in the field of both biotech and mercenary combat, the Mantel corporation brings the two fields ...
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