You've created one of the best games of 2006. You've appealed to critics and consumers alike. And through a combination of high quality and good timing, your product was dubbed the first truly next-gen experience by most press outlets. So what do you do for a sequel, especially if you plan on releasing it a mere year after the outstanding original?
In the case of Tom Clancy's Ghost Recon Advanced Warfighter 2 (mercifully referred to as GRAW 2 for the rest of this preview), the developer has
In the world of console shooters, two player co-op is sooo 2001. Ghost Recon Advanced Warfighter 2's sixteen player missions rewrite the book on cooperative gameplay. Remember, we're talking about the console world here, so PC geeks should STFU and go back to playing Battlefield. Still with us? Good. Here's the intel on GRAW 2 's co-op
Despite its liberal use of Tom Clancy's name, it wasn't GRAW 2's story or the single-player campaign that made it such a success on the 360, it was the big-ass bag of multiplayer modes the game brought with it. That's why we were excited to sample two new multiplayer modes - Team Deathmatch and Recon vs Assault - when we infiltrated the closed multiplayer beta. Keep in mind that these two modes are likely just the tip of the iceberg. GRAW 2 for the PC won't be a doppelganger of its 360 brother
Synchronized
headshots, killer drones and stealth neck snaps. Ghost Recon’s
lead designer walks us through an entire mission of the game's campaign, pointing out what’s new and what’s deadlier in Future Soldier. Curious where Ubisoft is taking Ghost Recon? This video is your best look yet...
Find out what it takes for you and your friends to survive Ghost Recon:
Future Soldier's co-op...

We rather liked the original Tom Clancy’s HAWX, what with its deft mixture of arcade and sim elements that allowed the player to customize the experience to fit desired levels of hardcore-ness. Our recent hands-on with HAWX 2 revealed that we’ll definitely be getting more of the same, but with a few doohickeys sprinkled on. We played through four complete missions, and each one provided a unique hook that made it stand out from the others...
We know what you’re thinking: airplanes equal flight sim equals dull. And usually we’d agree with you. But in the case of HAWX (High Altitude Warfare, Prototype, in case you were wondering) you’re wrong. Dead wrong.
From a distance, HAWX could be mistaken for last year's excellent Ace Combat 6: Fires of Liberation. As we got closer and actually started playing, the level of ground detail and overall polish exceeded the already impressive visuals of Ace 6, with far more skyscrapers reaching for the clouds and tons of clutter choking the oft-ignored terra firma. Once the shock of the clean, smooth imagery wore off, we plunged into the gameplay, which left
A man
watches helplessly as terrorists break into his home, beat his wife and
threaten the life of his child. He's kidnapped, forced to strap on a suicide
bomber vest and ordered to detonate himself in the middle of New York City's
Times Square unless he wants his entire family to die. Then
things get really bad.
A first look at what could end up 2013’s most
strategically, and ethically, challenging game...
Although this is the second trip to the streets of Vegas, the games story actually plays out parallel to the last game. How does that work? As Bishop, youll be heading up a second team working alongside Logan Kellers, winding into the main story to work through the casinos, after playing out a bit of back story first while Logans team was busy in Mexico. Youll finish up after the events of the last game, wiping out Alvarez Cabrero - hopefully.
Here are some bite-size info chunks to whet your