We thought we'd be able to play The Secret World this April, but it looks like we'll have to wait a little longer since the game isn't set to be released until June 19. But in the meantime, it looks like we'll have at least another opportunity to check out the game, like we did last week when we went to visit Funcom...
The Secret World's release date isn't until June 19, so you have plenty of time to decide which faction you want to side with. At the Game Developer's Conference, we made a quick visit to Seoul, Korea to see what the Dragon are up to...
Tired of medieval fantasy or futuristic warfare in your MMOs? The Secret World offers a totally unique experience, bringing in freaky, supernatural baddies and modern weapons, while tossing out leveling and classes. Check out what our Illuminati agent’s been up to lately…
By
Edge_
posted September 13, 2006
Wednesday 13 September 2006
It shouldn't be a surprise, really, that 10 years on from its debut Broken Sword is beginning to resemble the series' recurring hero, George Stobbart. After three previous adventures, spanning most of the globe and all of a decade, it's clear that something of George has rubbed off on this latest instalment, so now both he and it share the same traits: intelligent, capable, handsome and confident.
Confidence first: the accomplishments of the last Broken Sword, The
When people see another bunch of space marines, with yet another kind of cool helmet, there’s every chance they’ll turn away from Section 8. But that could be a mistake. Timegate Studios aren’t trying to tell a clever story here – although there is a single-player campaign to train you up for the online action. Section 8 has been built around that multiplayer game.
TimeGate Studios, the developers who soothed many an itchy trigger finger by releasing several Alma-haunting expansions between the release of F.E. A.R. and its recent sequel Project Origin, are setting their FPS sites on their most ambitious project to date. On the surface, Section 8 resembles little more than yet another sci-fi shooter looking to ride Master Chief's Spartan coattails, but beneath the beefy, shiny-armored heroes carrying big guns, the South Peak published title shows its true game-changing colors
Section 8 may be almost two years out, but our recent look at the game was no less captivating. Without all that much to show Timegate Studios, the indie developers of the popular F.E.A.R. expansions, still managed to make our trigger fingers tremble. To start with, the map in our demo was huge. We didn't get to see it populated, but it looked like it could easily handle a 64+ server count. The goal appeared to be to capture points on the map,

Section 8 was an intriguing, multiplayer-focused sci-fi shooter that seemed to have fluttered under the radar of many gamers – but it must have landed enough sales to be profitable, because now the sequel, subtitled Prejudice, is on its way with a laundry list of improvements based on player feedback. Section 8’s main hook is its tactically-focused power suits, which allow players to run at super speeds, make jet-enhanced leaps, and best off all, perform “burn in” respawns, where players can launch from the upper atmosphere for a dramatic pinpoint landing anywhere on the map. It shakes up multiplayer matches a bit when your opponents can come screaming down out of the sky at any time...
Dont get us wrong; we love MotorStorm. But underneath its glossy canyons and impressive mud physics lies a one-track mind (har har). Those looking for a little more depth in their racer need wait until September when Sega Rally Revo will be unleashed to the masses. How does it stack up? Read on, gearheads.
Attack deformation
The first lap through a course is the easiest. You're presented with flawless, untouched mud and slide across it with relative ease. But then it's time for the second lap.
MotorStorm had mud. Lots of it. Mud that squelched when you drove on it and glistened in the sun when you scrubbed away its dry top layer. Well, Sega Rally can beat that. The Sega Rally we saw running on Xbox 360 in London recently has real mud in it. It isn't just a graphical trick - the new Sega Rally streams mud directly off the disc and fills your TV up with it. It's Liquid Crystal Dirt and you'll be seeing a lot more of this technology as Sega licenses it to other developers in the near