Alan Wake is a successful American writer, and if hed read any Stephen King novels hed know he was already off to a bad start…
All is well, until his wife disappears. Devastated and suffering from writers block, Alan decides to move to a picturesque but spooky small town on his own. Once in Bright Falls, he meets his wifes apparent doppelganger and starts to have nightmares. At least it gets him writing again. But somehow Alans nightmares start to become true during his increasingly
You'll never be in control of Alan Wake's beautiful, expansive world. You won't bestride its mountains with a rocket launcher, knowing you can blow away its bad guys. In fact, you won't be seeking confrontation at all because you're not even sure how your enemies can be killed...
Alan's a writer. His girlfriend disappeared, eerily reflecting the events of his bestseller. He develops insomnia. He goes to a private sleep clinic in remote Bright Falls, set in mountainous Washington State. Finding
Its almost as if the Xbox 360 is showing off. Winking its little ring of light at you. Exploding some particle effect fireworks right in your face just because it can. Were talking about dynamic lighting and ambiance, and it would be nothing more than visual showboating if it werent for developers like Starbreeze, who see the huge possibilities in real-time changeable atmospheres and have utilized it in The Darkness, a title that would have been largely impossible on the previous generations
Alan Wake is the man who would be (Stephen) King: a horror writer living out nightmares in a sleepy white-picket-fence town. After the disappearance of his fiancé, Alan retires to Bright Falls hoping to get over his writers block. No such luck: his nightmares follow him there. So far, so Silent
Alan Wake has lost everything. His fiance, his muse, his work ... and now, his sanity. Unfortunately ... you're Alan Wake. Remedy, the creators of Max Payne, get back to their old chops; exploring an embattled, anguished protagonist and the blurred line between reality and insanity in the upcoming action thriller, Alan Wake. They've traded in the dual machine guns for a flashlight and over-the-top melodrama for haunting surface tension. Taking cues from David Lynch movies, this psychological

Did Alice really burn her own family to death as a child? We presume not, but who knows? She is completely, utterly mad, and as 10 years in an asylum and round-after-round of vintage therapy sessions have proven useless, only the memories she recovers in Wonderland can reveal the truth...

It's been 11 years since American McGee's Alice last made her way into her dark and twisted version of Wonderland. Since then, she's grown up a bit, moved out of Ruledge Asylum, which held her when she first lost her parents to a mysterious fire and fell into madness, and is now seeing a psychiatrist to deal with her deep emotional trauma. Upon leaving the Asylum, the hallucinations that tormented her through the first game return...

Back in 2000, American McGee's Alice made American McGee's really-fun-to-say name an essential entry in every PC gamer's lexicon, and in just a couple months, Alice: Madness Returns will finally leave the realm of possibility and enter the realm of in-front-of-me-for-as-many-hours-in-a-row-as-it-takes-me-to-beat-it...
Think Aliens meets Starship Troopers, and youll have a good idea of the feeling Alien Shooter: Vengeance is going for. You know, the feeling of holding back relentless swarms of bug-like critters as your ammo dwindles.
The game puts you in the shoes of an elite mercenary, hired to put a lid on an army of aliens that have overrun an abandoned research facility. Mixing in some RPG elements with the alien blasting action, youll earn cash and experience points as you increase your kill count and
In space no-one can hear you scream. But in the gaming room of Oxford-based developer Rebellion’s head office everyone can. Sitting mere meters away from the world’s largest TV screen with the lights down low and the volume up high, Aliens vs Predator is a very scary game.
It’s also a very ambitious game. Each species (humans, Aliens and Predators) gets its own campaign, control method and even screen furniture.