Let’s not beat around the bush. There’s always been one thing that we’ve been great at in StarCraft: losing. When it comes to fumbling build orders, leaving ourselves open to an early rush, and mismanaging our economy, we’re pretty much the best. But that hasn’t stopped us from playing StarCraft II’s multiplayer beta non-stop since we gained access. It’s just that good.
Some of you will be lucky enough to be playing the StarCraft II beta. Many more of you will not. A good proportion of those forced to go without will be howling, denied access to the eagerly awaited sequel to the world’s most popular strategy game. To both these groups of people – the haves, and the have-nots – Blizzard have some news: that beta people are playing? It’s definitely not StarCraft II.
Expectations. In some ways StarCraft II can never hope to live up to them. After 10 years we’re expecting several moons on several sticks, and for the multiplayer to be more than simply a refined and classier StarCraft, with shinier explosions and prettier Zerglings. But that’s exactly what Blizzard is delivering. It’s the biggest case of “if it ain’t broke” in recent memory, and we’re thankful for it...
Like all sci-fi TV, Stargate has devotees. Some align themselves with the movie and the original writer’s intentions to make a trilogy. Others dismiss the film in the same way Buffy the Vampire Slayer fans dismiss the rubbish film that spawned their series of choice, while most people don’t give a toss. The forthcoming Stargate MMO is aimed at the last two groups.Stargate Worlds will be an MMO set in the world of the TV series. We
The most exciting flight simulation currently in production? Youre looking at it. Storm of War: Battle of Britain is what developer 1C:Maddox is living, breathing and dreaming at present. Its completely new, its packed with genre firsts, and, most importantly, it stars the most beautiful weapon of war humanity has ever created.
Yes, were talking about the Fiat BR.20 bomber. Storm of War: Battle of Britain will feature at least 11 flyables (possibly as many as 30) and a couple of these, in
Videogame makers have been ripping off John Woo for years. A longtime master of Hong Kong action films, the accomplished director's distinct style has been imitated in dozens of games. And Midway is helping Woo "take it back" with Stranglehold. The spiritual successor to the 1992 film Hard Boiled (directed by Woo and starring Chow Yun-Fat), Stranglehold is an attempt to faithfully recreate Woo's style in an interactive medium. The brief portions of the game we were able to play left us
“I've been trying to develop a sequel to Hard Boiled, but didn't know how,” said action movie helmer John Woo in a video interview shown at Midway's Pulse media event in late February. Looks like he found one: John Woo Presents Stranglehold, is an upcoming action/adventure game that reunites Woo with his frequent star Chow Yun-Fat in a return to the world of Inspector Tequila.
Better to call it a “spiritual sequel,” though; the game won't pick up where the film left
John Woo may have made some recent big-screen stinkers (Windtalkers and Paycheck anyone?), but Stranglehold looks like a spectacular return to form - even roping in Chow Yun Fat to reprise his role as Inspector Tequila from cult movie Hard Boiled. Theres little to the game other than blasting enemies in the most inventive ways you can think of, and it just so happens that you get to look amazingly cool while doing so. We can live with
It’s tough being Capcom. There are fanboys of every stripe in the gaming world, but rarely are there more rabid and stubborn fans than those of fighting games. Die-hards analyze every frame and gameplay change down to its core, and they petition endlessly for their favorite obscure character to be included in every game Capcom releases.
Knee-jerk reviews after ten minutes' play-time. As is only right and proper.