Knee-jerk reviews after ten minutes' play-time. As is only right and proper.
Jack of all trades and (Jedi) master of none? Thats the danger facing Empire at War. Trying to tie together different modes of play is a dangerous task, and one weve seen result in both glorious success (Deus Ex) and heroic failure (Boiling Point).
Happily, Empire at Wars aims arent ludicrously ambitious. Real-time strategy is the order of the day, and the rather exciting idea is to blend tactical ground battles with space-based warfare, then overlay with a topping of planetary strategy.
Admit it; you've always wanted to change something in Star Wars. And now you can - sort of. You can't make baby Anakin tolerable or force Leia to wear that metal bikini all the time, but now you can change who ultimately hoists the victory flag in the Galactic Revolution. Which is kind of big. Star Wars: Empire at War gives you a dream shot at building the Empire in your own image, or joining the Rebellion to kick the Death Star where it hurts once and for all.
Empire at War is a real-time
This fall, Star Wars: Empire at War gets its first expansion pack, and it won't just add clone troopers or droid soldiers to the real-time strategy game. No, this time publisher LucasArts is adding a whole new faction to the mix: the Underworld, a seedy interstellar mafia that's always been lurking at the edges of the Star Wars universe.
The expansion, titled Forces of Corruption, follows the story of a small-time crime lord named Tyber Zann. Just released from prison and hounded by his rival,
Ever watch the A New Hope and wonder what all those seedy characters were up to in the cantina? Forces of Corruption, the upcoming expansion to the hit Star Wars: Empire at War strategy game, finally sheds some light on these shadowy figures.
You'll play as underworld kingpin Tyber Zann, trying to expand your nefarious empire throughout the galaxy. Zann is no Jedi, merely a ne'er-do-well criminal mastermind - but after playing heroes for so long, now we get to play the bad guy. But every
The genius of Bioware was to set their game 5000 years before Phantom Menace. Lucas's universe is a rich one and, while his films do not necessarily live up to the dream, it remains an ideal place in which to set an intricate, ethically driven RPG adventure. And this time around, that adventure is being written by Chris Avalone, who wrote the literate and much admired RPG Planescape: Torment. KOTOR II is thus a sequel that we looked in on recently with something of the excitement of
This new first-person shooter set in the Star Wars universe will contain hints and links to the Episode 3 movie, despite what we were told earlier this year. Still, it's impossible to divine whether this change of approach is due to a passionate drive in the developers' hearts, or just because LucasFilms want as much hype as possible. But it does lend credibility to what initially appeared to be a very loose canon.Set between the (non)events of Episodes 2 and 3, Republic shows little intention
“The Sith is an action-point class. Do you play many MMO games?”
“So he plays a bit like the rogu... oh, you’ve got it.”
At that point, with the help of BioWare’s Rich Vogel, we’re knee deep in Republic corpses, taking down wave after wave of plastic-clad troopers.
Lok’tar ogar, and welcome fellow MMO fans. We know that it’s tough to keep up with all the news about Star Wars: The Old Republic when you’re busy with daily quests and guild raids. But even if you have no plans to relocate from Azeroth to greener pastures in a galaxy far far away, BioWare’s first MMO deserves your attention. That’s why we put together this WoW-friendly field guide to help you make sense of the
When we walked in for our second demo of Star Wars: The Old Republic, we were repeatedly told that the game was a genre changing MMO unlike anything that had been done before. However, when we sat down to actually play the game we discovered that it’s actually not that different at all. Old Republic feels a whole lot like World of Warcraft, and we actually think that’s a good thing – especially when you add in Star Wars’ skin and a greater emphasis on storytelling...