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  • Pulling out onto the roughly paved boulevard, the soft purr of the V8 engine thrums like a caged panther. Sunlight glints off the hood of the torch-red Ford Shelby Mustang igniting a corner of the windshield with a dazzling lens flare. Gunning the engine with a tap of the gas pedal, a canary yellow Lotus Exige surges into view - you hit him with the headlamps and the race is on. Test Drive Unlimited seeks to sweep car nuts into an entirely new realm of exotic automobile fantasy. This game
  • WAR! What is it good for? Painted, leaden miniatures and hours of tabletop battles with your friends playing Warhammer, that's what. But we'll have even more reasons when Warhammer: Mark of Chaos, a new real-time strategy game for the PC, comes to life this fall. Our first look showed us a painstakingly faithful representation of Games Workshop's Warhammer universe. What isn't Warhammer good for? Two things: tedious base-building and mind-numbing resource gathering. Mark of Chaos promises to
  • "We wanted to try to take the Doom technology and move it outdoors, with vehicles, multiplayer ... the whole nine yards." That's id Software designer Kevin Cloud's summary of Enemy Territory: Quake Wars, Activision's promising take on high-tech, massively-multiplayer warfare. In other words, there's a lot of people playing the online action wargame Battlefield 2; how can you get them to play something Quake-flavored instead? First, give the people familiar environs ... to a point. Enemy
  • Let's be clear about two things: one, Full Spectrum Warrior was a great game. Two, the imminent sequel, Full Spectrum Warrior: Ten Hammers is smarter, and it's going to pound you into the firmament if you don't know your stuff. But we're here to help. We've got the game's own training videos exclusively in our Xbox video section (click here), and we've also recruited Creative Director Wil Stahl to give us a quick debriefing. Read on, or be blown away before your boots hit the
  • The fast-paced enemy-slaughtering, dungeon-crawling formula popularized by Diablo has proven more than merely popular. It's massive. Few companies, however, have found ways to make it their own. Somehow, Sega has taken its classic sci-fi Phantasy Star RPG franchise and done just that. Blending action-packed dungeon exploration, stylish console-style presentation and a full single-player quest to compliment its online hack and slash, PSU should clue PC gamers in to what console fanatics have
  • Slicing plastic robots into tumbling bricks as a miniature and rather angular Obi-Wan Kenobi plugs into that "pure fun" part of our brain in the same way that building forts out of couch cushions used to. Lego Star Wars drew out that imaginative joy with ease, and now we get to do it all over again ... but with the original trilogy of Star Wars
  • If it was NetDevil's intention with its post-apocalyptic vehicular MMORPG to create an experience that didn't feel remotely like an RPG, then it already looks like it's succeeded. As online worlds go, Auto Assault is an astonishingly dynamic, fast-paced, physical experience. The deep scoops, ramps and rubble mountains of its desolate landscape make the best of a superb, gently exaggerated physics engine that allows buildings to be (temporarily) brought down, and players to bump into and
  • It's been 18 months since Full Spectrum Warrior debuted, out-innovating an entire glut of military shooters by ... not giving you a gun? Yes, the cerebral strategy game carved out its own new subgenre, challenging players to learn to move and cover with a pair of four-man Alpha and Bravo squads. Instead of relying upon your reflexes and big piles of ammo, you had to outthink and outflank opponents using real Army tactics - without actually pulling the trigger yourself - in order to secure a
  • Sick of the relentless realism, turbine-upgrading and constant bodywork-pimping of current racers? Are you eager for a nostalgia trip, free from lame decals and tacky spoilers? Then keep your eyes peeled for OutRun 2006: Coast 2 Coast. Blue skies, palm trees and the most arcade-style handling you've ever experienced await in OutRun 2006. Going back to glorious basics, accelerator and brake buttons are all you need. Forget handbrake turns, crash-breakers and ramps that have you flying through
  • Why don't Top Guns get any love? Crimson Skies and Secret Weapons Over Normandy were a blast, and we demand more. Ubisoft's WWII era flight opera Blazing Angels is primed to deliver the kind of experience that has been sadly lacking on the consoles for the last

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