The tail-end of your calendar is thick with major releases – so much software, you’ll probably need a hot knife to slice through it. But when it comes to sharp stuff, we’re equally excited about what pumpkin carving designs these games may inspire. A carved-out silhouette of Niko Bellic executing a drive-by? Yes, please. A cartoony Vault Boy pumpkin with mushroom clouds in the backdrop? Do it. A Left 4 Dead design would be relevant, but we wouldn’t mind seeing Lara Croft get gourd-ized, either.
Q4 2008

Left 4 Dead - EA (above)
Fallout 3 - Bethesda Softworks
Call of Duty: World at War - Activision
Mirror’s Edge – EA
Neverwinter Nights 2: Storm of Zehir - Atari
Grand Theft Auto IV – Rockstar Games
Need for Speed Undercover - EA
Prince of Persia – Ubisoft

Tomb Raider Underworld – Eidos (above)
Legendary – Gamecock
World of Warcraft: Wrath of the Lich King – Blizzard

Lord of the Rings Online: Mines of Moria - Turbine (above)
Q1 2009
Demigod – Stardock
The Godfather II - EA
Project Origin – Warner Bros. Interactive
The Sims 3 – EA

Battlefield Heroes – EA (above)
Street Fighter IV - Capcom
The Agency – Sony Online Entertainment
Puzzle Quest: Galactrix – D3 Publisher
Empire: Total War – Sega
Tom Clancy’s HAWX – Ubisoft
Battlestations: Pacific -- Eidos
Wanted – Warner Bros. Interactive

Warhammer 40,000: Dawn of War II – THQ (above)
Dragon Age: Origins - EA
Q2 2009
Champions Online – 2K Games
Dark Void – Capcom
Batman: Arkham Asylum - Eidos

Cities XL – Monte Cristo (above)
Prototype - Sierra
Ride to Hell – Deep Silver
Two Worlds: The Temptation – SouthPeak Interactive
September 19, 2008









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