“Virtual reality holds the key to the evolution of the human mind” - Dr. Lawrence Angelo, a terrible film (1992)
I was born in 1985, and thus grew up believing that by the mystical and far off Year 2000 I’d be testing my wits alongside Sherlock Holmes in a holodeck, plugging all sorts of electronic nonsense into my brain, and seeing the world through kickass bionic eyeballs. ...
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You know that phrase people use when something "stays with you long after it's over?" Nothing fits that statement better than video games, and here we've collected the seven best examples of games that leap out of the screen and infect, impede or enhance your daily existence. In other words, you're still playing these reality-altering games even when the power's off.
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We love videogames. Well, I know I love videogames. I imagine you love videogames, too, because you’re reading this site, after all.But we get it—we know that games are fun and safe, no matter how edgy the content is. And yet there are people—a lot of them—who are terrified that videogames will turn us all into violent, demented serial killers. ...
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We love games. We love girls. Would it be wrong to question which we love the most? Probably. So let’s do just that.If you’re on this website it’s probably safe to say you love games. It’s also highly probable you love girls too. (By far most GR readers are guys, of which, according to accepted academic thinking, approximately only one in ten is gay.) So the vast majority of you love games and girls. ...
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Some countries just do things better than other countries. America exports films and fast food; France is famous for its wine and snooty red berets; Cuba has cigars and dudes named Castro. And Japan, in addition to many other feats of geek-related awesomeness, can claim the coolest and most creative videogame box art in the world. ...
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It’s important to recognize the festivities surrounding our 7 out of 10 week are bold and warm natured salutes to mediocrity in all its forms. The contributions of gaming alone have made fantastic strides to rarely raise the bar and present us with passable drudgery time after time. ...
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Let’s be honest. You don’t need a certified games “journalist” to explain why Grand Theft Auto IV is awesome or that the Dirty Dancing videogame is shit. You’re intelligent. You know what kinds of games you love and which ones you despise. ...
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Game design must be super, super hard. What else can explain the number of shortcuts being taken in almost every one? Genres are repeated, environments are recycled and storylines all begin to sound the same. Most copied, however, are the characters. Dreaming up an entirely new personality with entirely new traits is a daunting task, so the majority of folks you meet in games end up feeling identical to the folks you met in previous games. ...
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Summer is all about free time (at least when you haven’t joined the rat race just yet), and what better way to fill free time than with free games? ...
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Find cow? Fund cave? Food core? We all sat round trying to work out what was written next to my name on the office whiteboard, my task for the week. Wait, I remember: ‘Find love’. That’s it. I have to find love in a videogame. This actually makes sense. ...
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