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			<title>GamesRadar - Parabellum</title>
	    	<link>http://www.gamesradar.com/pc/parabellum/g-2007020810410438078</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
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    					<title>The Future of PC Gaming: It's a Free-For-All (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-343810.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/343000/343810_1_hs.jpg" /&gt;&lt;br /&gt;How nice would it be to game in a world where the title you&#039;re playing didn&#039;t cost you one red cent? News10&#039;s The Game Guys think it&#039;d be pretty nice. If PC game companies like GamersFirst and Perfect World have their way, that&#039;s exactly what gamers can expect.
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 &lt;br&gt; &amp;quot;Basically that means is rather than going into [a store] and paying $59 for a boxed game and paying a monthly subscription fee per month,&amp;quot; says Tracy Spait, Director of Online Publishing for GamersFirst, &amp;quot;what we&#039;re doing is giving our games away for free.&amp;quot;
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 &lt;br&gt; As was evidenced at 2009&#039;s E3 in Los Angeles, free-to-play massive-multiplayer online (MMO) gaming has taken huge steps forward since its inception and has been growing in popularity and quality. Since the popularity of games like MapleStory and Second Life, what used to be a blind eye turned towards the genre has now gotten a second look in the US...&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jun 11, 2009
    							
    						
    					
    				
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    					<title>'Parabellum' Accepting Closed Beta Test Signup (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-320719.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/320000/320719_1_hs.jpg" /&gt;&lt;br /&gt;Parabellum is a Free-to-Play MMO-FPS, it combines the best elements of FPS and MMO games to create an fully customizable gaming experience while introducing the first interactive non-linear multiplayer campaigns in addition to an advanced character &amp;amp; weapon development system.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								May 1, 2009
    							
    						
    					
    				
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    					<title>Parabellum - Trailer (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/parabellum/videos/g-2007020810410438078/v-2008120812101681021</link>
				    
				
				
				    
    				
				    
				    	<description>Parabellum seeks to infuse the Counter-Strike template with more strategic and tactical depth by linking a series of missions together to create one massive, objective-driven online battlefield.</description>
				    
				
				<category>video</category>
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    								Dec 8, 2008
    							
    						
    					
    				
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    					<title>Acony Using ProFX For Free-To-Play MMO Parabellum (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-240103.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/240000/240103_1_hs.jpg" /&gt;&lt;br /&gt;WorldsinMotion: &amp;quot;German-based developer Acony has integrated ProFX, Allegorithmic&#039;s procedural texturing middleware for real-time 3D content, into Parabellum, a free-to-play first-person shooter and massively multiplayer online game.
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 &lt;br&gt; Powered by Epic&#039;s Unreal Engine 3, Parabellum is scheduled to release for PC in the first quarter of 2009. Set in 2018, the game enables players to join two fictional covert reconnaissance organizations as they attempt to complete contract missions pitting them against each other.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Dec 3, 2008
    							
    						
    					
    				
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    					<title>Parabellum &#8211; hands-on (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/parabellum/preview/parabellum-hands-on/a-20080917135833706068/g-2007020810410438078</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/P/Parabellum/Bulk%20Viewers/PC/2007-02-08/PCZ178.uppara.st3--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Si vis pacem, para bellum - &amp;#8220;If you want peace, prepare for war.&amp;#8221; Parabellum&amp;#8217;s slogan has a dramatic ring, but it doesn&amp;#8217;t tell us much about its content. Anyone know the Latin for, &amp;#8220;If you want a free, quick FPS that uses microtransactions, download our game?&amp;#8221;&lt;/p&gt;

&lt;p&gt;Gratis or not, Parabellum looks pretty. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>preview</category>
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    								Sep 17, 2008
    							
    						
    					
    				
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   						<title>Parabellum (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/parabellum/screenshots/g-2007020810410438078</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>screenshot</category>
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    								Sep 17, 2008
    							
    						
    					
    				
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    					<title>Parabellum (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/parabellum/preview/parabellum/a-20070208102531446079/g-2007020810410438078</link>
				    
				
				
				    
    				
						
					    
					    	<description>Question. Why has nobody ever managed to develop a game that can come even close to dislodging Counter-Strike from its lofty perch atop the strategic online shooter pile? Answer? Because no-one has ever tried taking the CS template, retaining all that is good and adding in an original slant, thats why. Well, at least not until now they havent.

Created by fledgling developers Acony - a team formed from an array of industry veterans - Parabellum seeks to infuse the Counter-Strike template with ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
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    								Feb 8, 2007
    							
    						
    					
    				
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