Quantcast

Overlord II

Also known as: Overlord 2

Why not sit on your ass all day while those around you do all the hard work?

 Puzzles aren’t taxing, rarely involving much more than using the correct minion type with the correct object. The browns are your cannon fodder brawlers, but your reds can chuck fireballs and (we think, it’s hard to tell for sure) inhale away fire from burning barricades. Blues are medics and swimmers, while greens turn invisible when standing still and can saunter through toxic fumes. Every minion type has its own unique mount too, which furthers the variation in puzzles: browns riding wolves can leap short gaps to reach switches. Greens on their giant spiders can crawl up walls to unlock doors. That sort of thing.

You’ll undoubtedly become attached to at least one of the little fellas, as soon as one of them finds a hat or something to mark him out as an individual. For this reason, minions can be brought back from the dead, at the cost of some of your newbies. Every minion’s got a name this time around, and can level up independently of you. Brilliantly, they’ll earn titles depending on their combat history – from lowly epitaphs like New Born, to the nobler Centurion Crusher. They’ll have all of the weapons they died with too, so while visits to the graveyard aren’t a necessity, they’re an alluring option for a caring Overlord.

For a simple combination of some basic ideas, Overlord II’s an incredibly fun game. The depth is obscured behind some console-minded interfaces – running around your tower to access what are essentially different menu screens is a pain – but everything’s delivered with great pace and an engaging sense of progression.

Finally, the PC version seems to lack many of the technological glitches that devastate the console version (hence the difference in scores). So while this self-proclaimed “evil simulator” (that’s actually the genre it gets listed under in Vista) doesn’t feature that horrible thing we made you think of in the first paragraph, its brand of guiltless comic villainy is probably more entertaining than “true” evil could ever be. Just look at Kim Jong-il - that guy’s never smiling.

Jul 1, 2009

You'll love
  • Slightly prettier graphics
  • Better, more open world minion management
  • Lot of fun
You'll hate
  • Tower is a pain to navigate
  • Occasionally console-focused
  • Minion warbling might annoy

 
5 Comments
Order Comments: Newest First | Oldest First
DeadGirls  - 5 months 4 days ago 
I thought the demo was underwhelming. It felt like the beginning of the game so maybe many of the gameplay elements weren't available yet though.
zayleffein  - 5 months 3 days ago 
I want this game. I got the one for the DS and it was alright and kinda fun, but the graphics-whore in me likes the way this game looks and wouldn't mind tromping through fairy-landscape doing evil deeds!
DarkAyna  - 5 months 1 day ago 
hahahaha it's 2 great.....
Billiam101  - 5 months 12 hours ago 
would you say the game is better on the PC or the 360
gijas04  - 4 months 29 days ago 
I agree with deadgirls - what a name by the way that the demo was meh - for me. I own the first game and the expansion Raising Hell which are both really nice games ot play. I think I'll pass though and get SF IV instead!
This video player requires Flash 9 Player or later. Please download the latest Flash Player.
The Knowledge

Overlord II

Genre: Adventure
Release date: 26 Jun 2009
Published by: Codemasters
Developed by: Triumph Studios
Franchise: Overlord
Min system requirements: Pentium 2.4GHz, 512MB RAM, and a GeForce FX5900 or Radeon 9500 graphics card.
Multiplayer Modes:
Online
2 player VS
2 player CO-OP
8 GREAT
Read the review