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Jul 17, 2008
PC News from N4G | DC Universe Online
PC - DC Universe Online - DC Universe Online Playable at Comic Con "For those of you who were positively bursting with excitement at the idea of such as MMO, we here at TGR have an update concerning the game. The Creative Director at SOE, Chris Cao, informed us today that a playable demo of the game will be made available at Comic Con next week and will feature Superman locked in combat with one of his most bitter opponents, the Kryptonian A.I. Brainiac."
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Jul 17, 2008
PC News from N4G | World of Warcraft
PC - World of Warcraft - Blizzard Wins Warcraft Bot Battle BBC Tech writes:

It brought the case against MDY Industries claiming its WowGlider program infringed its copyright.

An Arizona district court has ruled MDY does infringe Blizzard's copyright but not in the way the game maker claimed.

WowGlider controls characters in Warcraft so they kill enemies and loot them automatically.
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Jul 17, 2008
PC News from N4G | Hellgate: London
PC - Hellgate: London - "Flagship Studios Selfish And Irresponsible" HanbitSoft will take all necessary action to secure the Hellgate: London and Mythos intellectual property rights and calls Flagship Studios "selfish and irresponsible", according to a Korean interview.
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Jul 17, 2008
PC News from N4G | StarCraft II
PC - StarCraft II - Starcraft 2 Q&A Batch 41 Starcraft 2 Community Manager Karune posted the Starcraft 2 Q&A Batch 41 which explains the mechanics behind the vespene gas, the Zerg Corruptor, the stats and build times for the Queen defensive buildings and Terran troop mobility among other topics.
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Jul 17, 2008
PC News from N4G | Mirror's Edge
PC - Mirror's Edge - Mirror's Edge Motion Sickness KOTAKU:

"Mirror's Edge looks great. And the first-person-running-jumping-sliding-kicking-shooting gameplay is certainly novel and different. This morning, I checked out the E3 build, which looked, well, great. But...while watching the dev show off the game, I seriously started to feel ill. Really, really ill. I've never gotten motion sick from a game, and I got it pretty bad while checking out Mirror's Edge. Like to the point of breaking out in a cold sweat and feeling rather green. Actually playing the game didn't make me as sick as watching - and playing it was fun. The controls are intuitive and tight, and the overall design is polished.

I was talking with McWhertor why the game made me motion sick. He pointed out that the game does leave out certain colors in the color platte and that maybe, just maybe that's the reason. That, or the jet lag or the lack of sleep."
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Jul 16, 2008
PC News from N4G | World of Warcraft
PC - World of Warcraft - Project Lore brings Alex Albrecht back to us Massively reports: "Been wondering where Alex Albrecht, co-host of The Screen Savers, has been? Turns out he's gotten a few friends together to create Project Lore, a site designed to provide World of Warcraft players with a guide to running various instances. How is this different than all the other websites that offer strategy guides? It's shot really well -- no more tiny, grainy YouTube videos to puzzle over."
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Jul 16, 2008
PC News from N4G | Tom Clancy's HAWX
PC - Tom Clancy's HAWX - HAWX to Support Flight Stick Peripheral Ace Combat 6 flight stick to be fully compatible with newest combat flight sim by Ubisoft.
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Jul 16, 2008
PC News from N4G | Borderlands
PC - Borderlands - Over half a million weapons in Borderlands, says Take-Two Take-Two just announced at its E3 press conference that Borderlands, its upcoming post apocalyptic game, will contain over 500,000 weapons.
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Jul 16, 2008
PC News from N4G | The Precursors
PC - The Precursors - White Gold and Precursors Optimizations for Intel Multi-core Processors Deep Shadows today announced that full-fledged support for multi-core processor systems, based on Intel Threading Building Blocks 2.0 (TBB), has been implemented in White Gold: War in Paradise and Precursors. Due to the optimization of Vital Engine for Intel multi-core technology, the FPS rate in both titles was raised by 40% and the background resource loading was made totally transparent.
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Jul 16, 2008
PC News from N4G | Hellgate: London
PC - Hellgate: London - Mythos Team Bids Farewell Travis Baldree, Project Lead and Programmer on Mythos created a thread on the official Mythos forum to bid his farewells to the Mythos community and other members of the Mythos team have since added their heartfelt goodbyes to the thread.
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