Jul 27, 2007
Richard Garriott, former Origin man and currently executive producer at NCSoft, Austin, where he's involved with Tabula Rasa, reckons the traditional MMORPG has hit its limit and the stage is now set for innovation in the genre.
"I think that if all you're trying to do is do what we'll call the traditional feature set, where you highlight an opponent and do the Whack-a-Mole combat and what I'll call the 'WoW' feature set, I think yes, World of Warcraft is the end of that feature set arc," ...
» Read More