Following yesterday's announcement that Electronic Arts has teamed up with retailer GAME to create the Need For Speed SHIFT UK Championships, Electronic Theatre can today reveal the venues at which players will be able to participate. Starting today, August 28th 2009, gamers will be able to put their racing skills to the test as they compete to post the fastest lap times on the forthcoming Need for Speed SHIFT, the latest edition of EA Games' renowned Need for Speed series.
The guys at PCGH tested NfS Shift @ Gamescom with Uber hardware configs like Triple head 2 Go and D-Box racing seats. While Shift obviously made a lot of fun, the graphics especially on the Xbox 360 was a disappointment.
During a demo of Need for Speed Shift today at GamesCom, EA Black Box producer Jesse Abney told Gaming Only that gamers should not expect a new Need for Speed Shift in 2010. He said that EA is taking more time for concepting and preproduction to improve the quality of the games. He did not want to elaborate on whether we will see a Need for Speed next year or what it will be called.
The world's first review of Need for Speed: Shift has been published in the German games magazine "Games aktuell". The magazine has given the game a "games-hit"-award which translates to a score of 85+. The exact score cannot be determined at the moment, but the article shows the first two pages of the review. Translation inside.
EA knows that it has a strong product in Need for Speed: Shift; one that might just turn the struggling franchise around. We may agree or disagree once we play it, but the publisher's confidence in the game is there for all to see. It's the kind of confidence we haven't seen in a Need for Speed game for quite a few years. But what's really encouraging to see is that even if Shift is a critical and commercial success, EA doesn't plan to milk it for all its worth by releasing a follow-up title next year.
Codies man reckons brands survive through having focus.
Here is another vehicle profile of a Need For Speed: SHIFT car, the Nissan Skyline 2000 GT-R, and a few screens which look top notch.
According to the U-DECIDE Initiative, a well received study of modern gamers, 93% of survey respondents want to see game developers support stereoscopic 3D technology. The industry's answer is to start development of The S-3D Gaming Alliance, an organization that is 100% focused on making stereoscopic 3D Gaming possible through standards, education, and product adoption.
Calling all Seattle-dwellers. Do you want to play Need For Speed: Shift this weekend, a month before the game goes on general release?