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6 Jul 2007
PC News from N4G | Need for Speed ProStreet
PC - Need for Speed ProStreet - Need For Speed ProStreet - Car List (Part 1) Need for Speed ProStreet boasts an impressive and unique car list that spans over 40 years of the automotive spectrum. Today, EA unveils the first set of vehicles to be featured in the game with the Nissan GT-R PROTO leading the pack.
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22 Jun 2007
PC News | Need for Speed ProStreet
Our first question is: Where're the streets? But, wait, this is about professional street racers - not your baseball cap-wearing boy racers spinning their poor Novas around a deserted supermarket car park. Need For Speed is now a serious racer. Who saw that one coming? But it's a development we're sure to welcome. Not only does ProStreet look far better than any other NFS game, it's also promising handling and race gameplay, as it positions itself to take on the might of Gran Turismo. Just ...
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25 Nov 2009
PC News from N4G | Need for Speed SHIFT
PC - Need for Speed SHIFT - EA: No Plans For Need For Speed SHIFT PC DLC EA has told IncGamers it has no plans to release the upcoming Team Racing Pack DLC for Need for Speed SHIFT on PC.
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10 Nov 2009
PC News from N4G | Need for Speed SHIFT
PC - Need for Speed SHIFT - NFS Shift shifts 2.5 million TVGB: "EA is releasing their Q2 results today and within come lots of interesting tidbits of news, as these things always do. Among them is the sales numbers for Need for Speed: Shift, which has proven to do quite well for the company - 2.5 million copies sold and counting kind of well."
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21 Oct 2009
PC News from N4G | Need for Speed SHIFT
PC - Need for Speed SHIFT - EA: We're proud of NFS Shift sales numbers Speaking to VideoGamer.com on the back of the Need for Speed franchise reaching 100 million units sold, Keith Munro, Vice President Global Marketing for Electronic Arts, revealed that the recently released racing simulation Need for Speed Shift has met the publisher's sales expectations.

"I think it's done pretty much what we had expected. As you know, it's the first Need for Speed game in many years to launch into the September window, traditionally we launch in November, the holiday window. So we're excited yes," said Munro.
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21 Oct 2009
PC News from N4G | Need for Speed SHIFT
PC - Need for Speed SHIFT - NFS franchise has surpassed 100M units sold EA has announced that the Need for Speed franchise has surpassed 100 million units sold life to date.

The recent release of Need for Speed Shift pushed the franchise over the 100M mark, making it the best-selling racing brand in the gaming world. The franchise has generated over $2.7 billion in life-to-date sales.
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12 Oct 2009
PC News from N4G | Need for Speed SHIFT
PC - Need for Speed SHIFT - Video: NFS Shift "Performance Tuning" Trailer The Need For Speed Shift developers have decided to go further with proving how 'hardcore' their racing simulator is by producing a very technical trailer. The trailer shows the gamer how far they can go high tuning their car. [You can even buy a multitude of spoilers!]
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28 Sep 2009
PC News from N4G | Need for Speed SHIFT
PC - Need for Speed SHIFT - SELL: Multiplatform titles sell better on PS3 in France The SELL (French Trade union of the Entertainment Software Publishers) has published the latest software sales figures from France, which include the numbers for Need for Speed Shift and Dirt 2 on PS3.
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28 Sep 2009
PC News from N4G | Need for Speed SHIFT
PC - Need for Speed SHIFT - Need For Speed SHIFT UK Championship Winner Announced Electronic Arts has teamed up with GAME to create the ultimate videogame driving challenge, the Need For Speed SHIFT UK Championships, offering race fans the chance to win a Nissan 350gt. With heats taking place from 28th August to 20th September, the final rounds took place this weekend.
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27 Sep 2009
PC News from N4G | Need for Speed SHIFT
PC - Need for Speed SHIFT - Need for Speed Shift - First Mods Coming In With the initial buzz about the release of Need for Speed Shift slowly easing off, clever PC modders have started looking for ways to further improve Slightly Mad Studio's newest title.

Basis for all modding is a tool named QuickBMS that allows packing and unpacking of Shift's files. More info on the tool and support can be found in the XeNTaX forums.

One of the first guys to take advantage of the new possibilities is Tobias Kluge who has released two Need for Speed Shift mods. The first one reduces or completely removes the depth of field blur at high speeds as you can see on the comparison shots below. The second reduces the AI aggression to 55%, resulting in much cleaner racing. Optionally, the mod also reduces the grip level for those who feel that the cars in Shift are too grippy.

Those of you who are still struggling with the right settings for their wheels might want to try Techade's FFB profile. The guys knows what he's doing, being the author of the RealFeel plugin for rFactor. And if you have other issues with Shift, EA has posted a Q&A that provides solutions to the most common problems.
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