Original Neverwinter Nights dev Stormfront Studios is closing down, due to failure to secure publishing deals for new projects. A company rep explained the reason for the closure to Next Generation: "Frankly, we didn't get pitched, and the project [we were working on] made no revenue." The rep added, "The economy is such that the projects that we weren't winning, ended." The 33 employees at Stormfront learned of the news ...
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In an attempt to attract the RPG gamer to the world of the MMO, Atari will be including a code for a seven day trial of Dungeons & Dragons Online: Stormreach with all European retail copies of Neverwinter Nights 2. The trial will also allow players to experience the new module, The Demon Sands.
Nwvault have official word that Neverwinter Nights 2 has been delayed to Halloween, October 31st, 2006.
Atari, Inc. ATAR, one of the world's most recognized brands and leading third-party video game publisher, today announced that the Company will support a pre-order campaign for Neverwinter Nights(TM) 2 with GameStop and Best Buy. In development by Obsidian Entertainment, the highly-anticipated Neverwinter Nights 2 is set in the DUNGEONS & DRAGONS(R) Forgotten Realms(R) universe created by Wizards of the Coast, a subsidiary of Hasbro, Inc. HAS, and will transport players back to the embattled city of Neverwinter. DUNGEONS & DRAGONS is under license from the Hasbro Properties Group, the intellectual property development arm of Hasbro. The pre-order offer is available now and will give participating gamers exclusive access to the Neverwinter Nights 2 toolset one month before the game is available. Additionally, the pre-order offer will include The Merchant's Friend, a special feature enabling players to obtain powerful items crafted especially for each of the 12 classes.
GamingNexus has posted their report on the Atari Spotlight event that happened last week in Las Vegas. They cover most of the upcoming Atari titles like Dungeons and Dragons Tactic, HOT PXL, Bulletwitch, and Neverwinter Nights 2
Obsidian Entertainment PR representative Brandon Smith : "Given the sheer size and scope of Neverwinter Nights 2 and its 50 to 60-hour single player campaign, it was decided to move the global release date of Neverwinter Nights 2 out a month to late October. This extra time is invaluable as it allows fine tuning and polishing of both the single and multiplayer experiences to ultimately deliver a game that exceeds the tremendous expectations of the Neverwinter Nights fanbase."
With the release of the highly anticipated follow up to Bioware's Neverwinter Nights just months away in September, the game's community has been growing in concern over recent months. Beginning with exit of Lead Designer Ferret Baudoin in March, anxieties have continued relating to the future modding possibilities of the first Neverwinter Nights title.
Obsidian Entertainment is working on a new expansion pack for Neverwinter Nights 2, tentatively titled Storm of the Zehir.
According to the Neverwinter Nights Vault, the game will be set after the defeat of the King of Shadows in the original campaign.
It's promised that the game will be non-linear in a way never before seen in the NWN series. Players can form their own party of adventurers instead of being grouped with NPCs ...
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It starts with your ship arriving at Westgate. The first mate wakes you up to tell you that they're approaching the harbor. After a brief exchange of dialog, he stops talking, no matter what you say. He stands there strangely silent and unresponsive. A couple of winged demons appear and the first mate's eyes go red and menacing. Something is terribly wrong. And then you wake up for real. An unassuming cloth mask you've found had "turned sleep into sweat-filled torture."