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4 Oct 2007
PC News from N4G | Gears of War
PC - Gears of War - Gears of War PC Release Date Set; Details and Exclusive Screenshots "The timing is right for this... we didn't want [to wait] 3-4 years," said Epic producer Rod Fergusson at a recent press event. Flanked by Gears of War director Cliff Bleszinski and Gears PC lead level designer Jim Brown, Fergusson explained that bringing the game to the PC was a natural move--especially considering it had actually been running on the PC during the project's early showings at E3.

Bleszinski echoed that sentiment, adding that the port had been under development since just after the original Xbox 360 version shipped.
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4 Oct 2007
PC News | Gears of War
Oct 4, 2007 The Hollywood scriptwriter given the responsibility of penning the silver screen adaptation of Epic's Gears of War has said that movie will be an "enormous film." Speaking to GamePro.com, Stuart Beattie, whose writing credits include Pirates of the Caribbean: The Curse of the Black Pearl, explained that it's likely the Gears movie will be shot entirely on green screen like 300. "There's no way to build that world any other way, really," he said. "That's a huge world. It's a ...
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28 Aug 2007
PC News from N4G | Gears of War
PC - Gears of War - GDC China: Epic's Meegan Talks Gears Of War Outsourcing GDC China kicked off in Shanghai with a keynote from Epic China CEO Paul Meegan discussing 'The Possibilities and Perils of Production Outsourcing, And How It's Changing the Way Games Are Made', and Gamasutra was there to report his conclusions.

Meegan, who formerly ran Ubisoft Shanghai, recently set up the relatively low-profile Epic China, previously revealed at Tokyo Game Show 2006, and his speech at the inaugural GDC China conference, co-run by [Gamasutra owner] CMP and IDG, covered the bases, from why to outsource to some of the pitfalls of doing so.

Epic China has been set up to provide outsourcing help both to Gears Of War creator Epic and to associated companies using Unreal Engine 3, and already has a large China-based staff working on asset creation for games - thus Meegan's keenly awaited speech.
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28 Aug 2007
PC News from N4G | Gears of War
PC - Gears of War - Current US Best Sellers: BioShock, Halo 3 & Metroid Prime 3 Rule the Charts 2K Games' BioShock rules over the charts again this week while there are new best sellers on PS3, PS2 and Nintendo Wii.

1. BioShock-2K Games (Xbox 360)
2. Halo 3*-Microsoft (Xbox 360)
3. Metroid Prime 3: Corruption-Nintendo (Wii)
4. Brain Age 2: More Training in Minutes a Day-Nintendo (DS)
5. Nintendo DS Lite w/ Brain Age 2-Nintendo (DS)
6. Wii Play w/ Remote-Nintendo (Wii)
7. Halo 3 Ltd. Edition*-Microsoft (Xbox 360)
8. BioShock-2K Games (PC)
9. Madden NFL 08-EA (Xbox 360)
10. Brain Age-Nintendo (DS)
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25 Aug 2007
PC News from N4G | Gears of War
PC - Gears of War - GCDC: Epic, Cryptic, Crytek, Vicious Cycle Talk Engine Tech An Engine Panel at the 2007 GCDC examined the benefits and challenges of licensing an engine versus deciding to build ones own, and addressed questions to ask during the decision process and what to look for in support after the decision has been made.

Krawall Gaming Network's Goetz Klingelhoefer moderated, and Cryptic Studios' (City of Heroes, City of Villains) Bruce Rogers, Crytek's (Crysis
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23 Aug 2007
PC News from N4G | Gears of War
PC - Gears of War - Mark Rein on UE3 and PS3 Mark Rein has responded to the recent rumors about UE3 on PS3 problems and UT3 running 60fps at GC in a forum post in which he states that, "Epic heard that same kind of silliness about UE3 on Xbox 360 before we shipped Gears of War and we all know how that turned out."

He continues to say that :

"The only way to silence the uninformed critics is to ship the games and let them play them for themselves. We're continually optimizing our engine on all supported platforms and we will continue to do so for several years into this generation. What we ship on PC and PS3 this fall will be considerably better than the builds we're showing here at Games Convention in every aspect."
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19 Aug 2007
PC News from N4G | Gears of War
PC - Gears of War - Live Service on XP Confirmed The semi-official Gamerscore Blog run by Microsoft employees confirmed in the article "The Sixth Tech Myth" that Live Service will be available on Windows XP.

"When Cliffy B demoed Gears of War for Windows at E3 2007 to a throng of enthralled attendees, he let drop at the end of his presentation that Gears would be available for both Windows XP and Windows Vista this year."

"You should all breathe a sigh of relief and know that Games for Windows -- LIVE will work on Windows XP."

"... the team has been able to go back and finalize the work done to make sure Games for Windows -- LIVE works on Windows XP. Which means that not only Gears of War will connect to LIVE on Windows XP, but so will the other games we announced that will support Games for Windows -- LIVE, like Universe at War from SEGA (which, incidentally, will also enable cross-platform play between Xbox 360 and Windows PCs)."
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18 Aug 2007
PC News from N4G | Gears of War
PC - Gears of War - OXM Rumors -   Gears 2, Gears DLC, Bioshocks Outcome, Deux Ex 3 In the latest edition of the Official Xbox magazine #75, the Rumor Mole reports that, Epic says Xbox 360 won't get the nifty PC-exclusive content (namely, that brumak battle) from the Windows version of GOW as DLC because the engine can't handle it. But that doesn't mean it won't appear in GOW 2. Flashback anyone?...
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18 Aug 2007
PC News from N4G | Gears of War
PC - Gears of War - Gears of retail: PC version to cost $10 extra There must be something very special about Gears of War on the PC, because it is apparently going to cost gamers ten dollars MORE than other non-limited edition PC games.

Gears is listed on Gamestop/EBGames website with a pre-release date of 11/1/07 and the price tag of 59.99$ - the price point normally reserved for special and collector's edition games.
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4 Aug 2007
PC News from N4G | Gears of War
PC - Gears of War - Why Gears isn't cross-platform Microsoft's announcement on Gears of War on PC at this year's E3 didn't exactly knock us flat in shock, but it was a little surprising to learn that cross-platform support between PC and Xbox 360 wasn't planned.

After all, a massive game like Gears of War is surely just the thing to encourage PC gamers to try this feature that Microsoft's introduced in Games for Windows - Live, isn't it?
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