Microsoft Game Studios announced today that the eagerly-awaited "Gears of War" for Windows has gone gold and will hit retailers throughout North America on November 6th.
The game features 50 achievements totaling 1000 points. Most of the achievements are the same as the 360 counter-part, with the clever addition of the "Not So Serious" achievement that calls for 10,000 kills in Player matches, rather than Ranked matches. The "Seriously..." achievement for killing 10,000 in Ranked matches is still present, forcing players to now have 20,000 kills total, unless the achievements stack together if you get them in Ranked matches first.
The PC gaming industry works in cycles, and it will reach the beginning of a new cycle in November:
Warning to all PC gamers: the Locust Horde is coming. Slated for release this holiday season, and the GoW site goes over the details.
"The timing is right for this... we didn't want [to wait] 3-4 years," said Epic producer Rod Fergusson at a recent press event. Flanked by Gears of War director Cliff Bleszinski and Gears PC lead level designer Jim Brown, Fergusson explained that bringing the game to the PC was a natural move--especially considering it had actually been running on the PC during the project's early showings at E3.
GDC China kicked off in Shanghai with a keynote from Epic China CEO Paul Meegan discussing 'The Possibilities and Perils of Production Outsourcing, And How It's Changing the Way Games Are Made', and Gamasutra was there to report his conclusions.