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30 Jun 2009
PC News from N4G | Dark Void
PC - Dark Void - Dark Void to release simultanously on PC and console VG247: Capcom's confirmed to VG247 that Dark Void will be a simultaneous ship for both PC and console.
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17 Jun 2009
PC News from N4G | Dark Void
PC - Dark Void - Dark Void Aims High for Replayablity Gaming Union writes: "Dark Void is a brand new IP from Airtight Games, the developers of the popular Crimson Skies for the original Xbox. Dark Void is a third-person shooter, a radical departure from the titles Airtight Games is used to working on. Gaming Union caught up with Jose Perez III, the Creative Director of Airtight Games to find out what the developer is planning to implement in Dark Void in terms of replayability."
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3 Jun 2009
PC News from N4G | Dark Void
PC - Dark Void - Joystiq Hands-on: Dark Void Joystiq writes: "There's not much we can say about our latest hands-on session with Dark Void that we haven't said five times before. The jetpackery? Still breathtaking. The vertical cover system? Still brilliant. The visual presentation -- well, you get the picture. Needless to say, Capcom hasn't taken any of the previously seen awesome stuff out of the build we just played -- but they've added more than a few subtle differences that caught our eye and quickened our pulses."
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14 May 2009
PC News from N4G | Dark Void
PC - Dark Void - Dark Void Devs Wary Of Jetpack Neglect Kotaku: "Airtight Games still has time to wrestle with an apparently common problem: gamers not using all of their abilities in a game.

One of the themes of my day yesterday was the idea that gamers often ignore or under-utilize the abilities that games give them.

This is common. Or at least it seemed so yesterday."
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10 Jan 2009
PC News from N4G | Dark Void
PC - Dark Void - Dark Void bolts guns to your jetpack Joystiq recently played Dark Void again at CES in Capcom's suite at Planet Hollywood. They're not going to bore you with the details, as they'd probably be the same glowing ones they dropped on you during last year's E3. Graphics look even better, jetpacking around is still ridiculously enjoyable, etc.

But they simply had to pass on one of the new bits that Capcom told them as they attempted to wipe the stupidly giddy smile off their faces post-demo: They've added guns to the jetpack. Do you get what Joystiq is saying here? They took the most awesome invention since the light bulb, the jetpack, and bolted weapons to it. Besides tearing the space-awesome continuum to shreds, it also means man-on-alien-saucer dogfights are a possibility.
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4 Jun 2008
PC News | Dark Void
PC - Dark Void - Dark Void multiplayer mode canned

There's no multiplayer mode planned for Capcom's Dark Void, director of design Kraig Kujawa has confirmed.

"We explored it, but there are so many huge features in this game, we really wanted to focus on making the most kick-ass, single-player features possible," Kujawa told Joystiq.

And when Kujawa said the team 'explored it,' he meant the team actually built a multiplayer mode. "We had multiplayer up and going," said ...

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4 Jun 2008
PC News from N4G | Dark Void
PC - Dark Void - Not Just Another Sci-Fi Shooter? Judging from some new screenshots and the fact sheet, the sci-fi shooter Dark Void is actually looking pretty cool.
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23 May 2008
PC News from N4G | Dark Void
PC - Dark Void - CapcomAirtight Games's My1UP Page Ye Olde Official Dark Void Blog

You've stumbled into Capcom and Airtight Games' Official Dark Void Blog, courtesy of 1up's Dark Void Week!

Airtight Games' Lead Designer Jose Perez, Capcom US Director of Design Kraig Kujawa, and Capcom Senior Producer Morgan Gray will be your tour guides to this super fancy vertical combat bonanza, so check in from time to time --- you never know what we might accidently reveal.

(Hopefully not something that gets us all fired.)
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23 Oct 2007
PC News | Dark Void
Oct 23, 2007 It's difficult to extrapolate the story, feel and impact of a game you've only seen running in trailer form. But we'll give it a go. Fortunately, Dark Void appears to be the sort of experience you can amusingly call 'WYSIWYG'. Because 'what you see is what you get' doesn't sound funny enough. Capcom's actioner blends together survival horror overtones (just look at that ghoulish logo), Ratchet & Clank high-octane gameplay and a near-Scientologist story arc. Aliens "create" us, we ...
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23 Oct 2009
PC News from N4G | Darkeden
PC - Darkeden - DarkEden Europe/US Servers Close Down Blend Games writes:

"If you weren't savvy enough to learn Korean, Chinese or Japanese to play on the DarkEden Japan, Korean or Chinese servers your only alternative was a few private servers outside of DarkEden Global, and DarkEden Europe/US happened to be one of them. The problem is that this English speaking server has just hit a rough road and it looks like European/American DarkEden players will have to go elsewhere to get in on a little vampire MMORPG action."
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