Back in June, GSC revealed its plan to release a new gameplay mode - Freeplay - for S.T.A.L.K.E.R., and the developer's now expanded on the details it originally provided.
Planned for inclusion in the next patch for the game, Freeplay's a brand new single-player mode that's accessible once you've completed the game.
"In a nutshell," GSC senior PR manager Oleg Yavorsky has told us, "it's you and A-life only, no story scene limitations whatsoever - you can roam freely (players complained they
Bam! Drrrrtttt! Ka-pow! Ah, how we love these sounds of destruction. Stranglehold knows this, and - as you can see in this new weaponry-based trailer - the game is an almost non-stop aural orgy of explosive noise, combined with the loss of an alarming amount of ammunition.
Brilliantly, though, Stranglehold's fatalities aren't limited to bullet-points. The crumbling scenery that surrounds you can be blasted into shrapnel, used to crush enemies or simply be exploderized with a well placed shot.
San Diego's annual Comic-Con is many things: a testament to the enduring appeal of comics, a geekstorm, and a cultural collision of all those things like anime and sci-fi and videogames that used to be niche-y but have found their way into mainstream acceptance. It's also a great place to go and see gorgeous paid spokesmodels in ridiculous, skimpy outfits mingle with less superhuman, garden-variety babes in equally ridiculous, skimpy outfits...
GSC Game World has promised that a new S.T.A.L.K.E.R. patch should be released shortly, in response to complaints leveled at publisher THQ about the patch situation with the game - a situation which led one major community website to go on strike until the issue is resolved.
"Big publishers have certain rules and strict requirements which we have to obey as developer," GSC's senior PR manager Oleg Yavorsky told us. "The new patch has been in test for quite some time and we're sending regular
Electronic Arts announced today that the zillionth Sims 2 expansion will be floating into shore this September. Every Sim needs a break from the hard work, pet rearing, and Sim-to-Sim drama, and Bon Voyage sends them off to kick back in the Far East, go camping in the mountains, or lounge on a tropical beach. Sims can entertain themselves by doing the usual vacation-y things like hanging by the pool or building sand castles.
Of course all kinds of characters can be interacted with an offended
Telltale's not leaving it long to return Sam & Max to super-sleuthing with the developer revealing that Sam & Max Season Two is to kick off this autumn.
As yet, there's no concrete details on the first episode in the new season but Telltale has explained it'll retain the "quick wit and bizarre scenarios" seen in Season One, "and more!"
"We're keeping the general structure and gameplay, and focusing on telling farther-reaching, crazier stories. You'll see some changes to the world, too;
Microsoft-owned in-game ad firm Massive Inc. has inked a deal with Electronic Arts that will bring dynamic ads to five high-profile titles.
Madden NFL 08 (Xbox 360, PC), NASCAR 08 (Xbox 360), NHL 08 (Xbox 360), Tiger Woods PGA Tour 08 (Xbox 360, PC) and Skate (Xbox 360) will all go live in the Massive Network this year.
Microsoft bought Massive Inc. in 2006 in a bid to get in on the big growth expected in the advertising medium.
Massive Network delivers ads via broadband that can be changed
In Stranglehold, you play an unstoppable hero - the kind of big screen icon who can walk alone into a room full of bad guys and not only defeat them all without suffering a scratch, but make the whole affair look ridiculously easy. But what happens when eight action heroes walk into a room?
During a recent demo of the John Woo-inspired shoot 'em up, we quizzed our handler about Stranglehold's multiplayer. He confirmed that up to eight players can blast away at each other - and the map's
A German S.T.A.L.K.E.R. community has gone on strike over the lack of patch support offered by publisher THQ.
A translated statement reads, "Five years ago we founded today's leading S.T.A.L.K.E.R. fansite, in the time span of just a few weeks, we accomplished an intensive with the developer GSC Game World and provided recent news firsthand - but to this day, THQ US has not been able to arrange a working and optimal patch policy for both sides.
"We are on strike - until something changes and
SimCity: Societies is a departure for the series in more ways that one. See for yourself with these new screens.
Not only is it not being handled by Maxis, but there's no planning of residential and commercial zones, no laying o' pipes and cables and no little mayor giving you tips.
Instead, it's dragging and dropping prefab houses, businesses, corrupt police stations and coffee bars onto a map - and your culture or urban persona you create is reflected in the music and detail of your