Thursday 20 April 2006
Having given little indication of its gameplay up to this point, forthcoming PS2, Xbox and PC game The Da Vinci Code is now slightly less mysterious thanks to a fresh batch of screenshots.
The screens show some impressively dark and moody settings - we especially like the look of the mansion's exterior. There's also a rather grisly picture of a corpse, complete with scrawled pentangle and felt-tip pen. Chilling
Fresh images continue to leak out of the continent of Cantha, the land of Guild Wars Factions, the second chapter of the massively-multiplayer online role-playing game.
Put away your credit cards after you've taken Factions home from the store, this revolutionary MMO doesn't require a paid subscription. Better still, new players can jump straight into this second Guild Wars campaign without owning the original. Of course, existing players can bring their characters from the original continent
Square Enix has confirmed that it's working on a new massively multiplayer online RPG for PS3 and PC via a comment from the producer of Final Fantasy XI, Hiromichi Tanaka.
"As we work on Final Fantasy XI, we're currently working on a new MMORPG targeting Windows Vista and PS3," Tanaka told Japanese game site Impress Watch recently. Furthermore, it's a game that Square Enix hopes to release worldwide.
That may sound a little strange, given that Square Enix has the clout and the rep to release
Check out this latest batch of Scarface: The World is Yours screenshots, which reveal just how much detail is going into Vivendi's virtual update of the legendary gangster movie.
Radical, the developer responsible for Scarface, has lots of experience with open-ended game worlds, having produced The Incredible Hulk: Ultimate Destruction and The Simpsons: Hit & Run, both of which were solid free-roaming experiences.
Even if you're bored of all possible combinations of guns, gangsters, grit,
Wednesday 19 April 2006
Guild Wars developer ArenaNet has suggested that expansions to the MMORPG will become far more frequent in the future.
With the first campaign pack Guild Wars Factions already on its way just a year after the original game was released, Jeff Strain, ArenaNet co-founder, suggested in a recent interview that another expansion could be available in the next six months.
Backing up this suggestion is the fact that a third campaign pack is already a long way into development
Wednesday 19 April 2006
Square Enix has confirmed that it's working on a new MMORPG for PS3 and PC via a comment from the producer of Final Fantasy XI, Hiromichi Tanaka.
"As we work on Final Fantasy XI, we're currently working on a new MMORPG targeting Windows Vista and PS3," Tanaka told Impress Watch recently. Furthermore, it's a game that Square Enix hopes to release worldwide.
That may sound a little strange, given that Square Enix has the clout and the rep to release its games wherever it
Tuesday 18 April 2006
Shawn Ketcherside, lead game designer of SiN Episodes, has offered up some insight into the development process behind Ritual's piecemeal shooter.
"From the beginning of the project we went round and round, thinking about what it means to be 'episodic'. We looked at a number of models and tried to see how they would fit our universe and how we thought the games should fall out," said Ketcherside.
"We realised that, for us, it didn't make sense to simply make one game and
The masters of Doom are crashing their indoor demon-fight straight through the front window and spilling it onto the streets. Helicopters, 4X4s and amphibious vehicles promise to bring Doom-flavored multiplayer action to the outdoor battlefield.
This vision of the bleak future is being released to us a few images at a time, and today we've got four highly compelling new screens from the fight for Earth's survival against the baddies of Quake II and Quake 4 - the Strogg. Highlighting the
Blizzard's first expansion pack for World of Warcraft, The Burning Crusade, is shuffling along nicely towards a late 2006 release. But to give eager gamers a taste of what they'll soon be slicing, dicing and blasting into oblivion, we've grabbed a handful of fresh artwork for four new monsters from the game's soon-to-be-expanded bestiary.
First up, we've got the Fleshbeasts. These are unpleasant looking products of twisted nightmares, summoned from the beyond by Medivh, the nutcase sorcerer
For players who like their role-playing games Dungeons & Dragons flavored, Neverwinter Nights was an answer to prayers. However, it's been quiet for a long time in the city of Neverwinter ... too long. But yesterday a rumor of a September 2006 ship date for the sequel, Neverwinter Nights 2 was dropped in the Neverwinter Nights forums, and today that rumor was confirmed, along with the announcement of the official web site at