We've snagged a trailer borne from the bowels of England's capital city, pimping the role-playing demon slaughter-fest, Hellgate: London. This cinematic pudding-pop shows a world overridden with hellspawn and introduces the magic-wielding Cabalists and the noble Templars.
Coming from much of the same team that brought us Diablo - the blockbuster click-to-kill romp - Hellgate will retain the same action-RPG style, though at times it plays like a first-person shooter. It isn't. Well, so far at
Lately, we've seen a lot of movie-based games that try to expand on - instead of directly adapt - the story of the film they're based on. The Godfather did it, Over the Hedge did it and this summer, Cars will do it. Picking up where the movie left off, Cars casts players as red stock-car Lightning McQueen and sets them loose to explore the colorful desert town of Radiator Springs.
Haze is a new, next-generation first person shooter from Free Radical, who previously worked on the Timesplitters series. Those games were on the lighthearted side, but this isn't - it's a gritty, balls-out shooter with a furturistic world that's serious as a heart attack.
In the brief non-playable demo we were able to take in, the game began with a helicopter ride over a South American jungle. The detail inside the chopper was intense - soldiers lolled about, the commander shouted and we
Wednesday 17 May 2006
So, that was E3 2006. The most manic week of the gaming calendar has hurtled by once again in a tornado of news and a frenzy of game playing. Now, as relative calm returns and the chaos slowly seeps away, we look back on the big games, the big announcements, the highlights and the disappointments.
Much of the week's hottest news happened before the doors had opened on E3, with Sony, Nintendo and Microsoft all making some big announcements at their pre-show
• Spore gameplay video (WMV, 26.9MB)
Thursday 18 May 2006
With Spore's mind-boggling ambition and huge scale, you could be forgiven for having trouble grasping exactly how the evolution-simulator will actually work. Fortunately, we've hoovered up this explain-o-trailer that should make everything clear.
Spore lets you play God, from guiding a single-celled organism around in a primordial soup to launching your first space mission. Along the way, the game's massive level of freedom
• Command & Conquer 3: Tiberium Wars (MOV, 10.0MB)
Thursday 18 May 2006
We've nabbed a trailer of Command and Conquer 3: Tiberium Wars, the latest outing for EA's classic real-time strategy series due for release for PC early next year.
The series returns to the Tiberium conflict, still raging in 2047 between the GDI and the Brotherhood of NOD. From the trailer you can see the type of futuristic machines that will be at your disposal including some dynamic-looking attack ships and agile
Thursday 18 May 2006
LucasArts has released a ton of new screenshots for Lego Star Wars II: The Original Trilogy, which will be released for PS2, Xbox, GameCube and PC on 1 July.
This time around it's the turn of the original trilogy to get the built-by-block treatment and, while the action is basically the same as the previous Lego Star Wars game, we expect it to be a huge hit simply because it's fun watching Lego figures recreating the classic scenes.
This latest screenshot selection
Once rumored to be a no-show at E3, Max Payne developer Remedy wowed the Microsoft press briefing audience last week with a brilliant trailer for their new psychological thriller Alan Wake. Today, we got our hands on that footage and some fresh screens for the upcoming Xbox 360 and PC drama-fest.
The story centers on Alan Wake, a troubled writer who travels to the gorgeous rural town of Bright Falls, Washington to forget his past. Beset by nightmares caused by his fiancée's recent
It's no small task to create a sequel to a massively popular, jaw-droppingly detailed, brilliantly designed, only slightly less than perfectly executed role-playing game like the original Neverwinter Nights. Luckily, this game's developers look well up to the task. Basing its game system on the latest Dungeons & Dragons rules (version 3.5), Neverwinter Nights 2 expands on the original in some ways, while streamlining it in
We cornered lead producer Shane Dabiri and lead game designer Tom Chilton to get the final word on the upcoming expansion to one of the most popular online RPGs in the world. We begin with the story of the Draenei, the freshly announced race, and will continue with our explorations through the massive new zone of the Outland tomorrow (check it out here ).
It all begins a very long time ago, when the Eredar race (horned, blue demon-looking creatures) fractured into three different camps lead by